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Old 08-08-2013, 07:10 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
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Yeah..the resync code I added is responsible for the item(s) vanishing/turning into coins.

It activates on any failed server item swap. (I had to push a nominal item to avoid client errors when sending delete commands to empty slots.)


As far as CSD problems, this is the first time I've heard of any problems in the year since I worked on this..with the exception of people using
MQ to cheat client-server communications.


My first recommendation is to log out and in, or zone after receiving this message.

I disabled the auto-delete code when a failed swap occurs and replaced it with the resync code. At worst, you should only receive a little spam
with a failed swap.


However, there are a few instances where items can be swapped that should fail, but are not. There's nothing we can do about that since the
client only sends slot id's and not the actual item id when moving things around.

In this case, a desync can lead to deleted items..but, only by the player thinking that they're deleting item 'A' and the server is deleting item 'B'.


[Your Case:]
- What client as you using?
- Are you on a private or public server?
- Have you used MQ? (don't answer publicly if you play on a hosted server)
- Are you using the bandolier? (fixed as far as I know..I didn't get much feedback either way)
- Is this the only problem you've experienced?

- Anything else you think is pertinient..and we'll go from there
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Last edited by Uleat; 08-08-2013 at 07:12 PM.. Reason: Client?
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  #2  
Old 08-08-2013, 11:03 PM
blindaviator
Sarnak
 
Join Date: Jul 2010
Posts: 61
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Quote:
Originally Posted by Uleat View Post
[Your Case:]
- What client as you using?
- Are you on a private or public server?
- Have you used MQ? (don't answer publicly if you play on a hosted server)
- Are you using the bandolier? (fixed as far as I know..I didn't get much feedback either way)
- Is this the only problem you've experienced?

- Anything else you think is pertinient..and we'll go from there
I guess I should have given more details in last post..

I am using the Underfoot client. I used the same client earlier this year when I was running another server and had no issues.

I am using a private server for me and my friends... Not using MQ or any other mods other than a custom UI... Didn't think to try disabling the custom UI to see if that changes it (will try that tonight and see if it makes a difference.)

I am not using the bandolier.

So far this is the only issue I have found...

When it loses sync it acts like the Items DB has just vanished... Once it loses sync a giveitem will not supply anything... Once you run an itemsearch then ANY items you did a giveitem on earlier will show up on the cursor... It seems to stack the items and when it reconnects it completes all the commands at the same time and stacks them on the cursor...

I will try reverting to the default UI in a while and see if that changes it... I will reply with the results afterwards...
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