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  #1  
Old 10-20-2013, 10:13 PM
Fadedspirit
Sarnak
 
Join Date: Jan 2007
Posts: 48
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Ok, so something is up with my compiler I think? I intentionally sabotaged my IsEquippable() so it always returned false, yet normal races have no issues with items when I equip them? Their stats are reflected correctly and regen fine.


I'm compiling the code i've been modifying, and pulling from the correct Bin folder. What could be my issue :(?

Am I not supposed to be cleaning, and then building "All_Build" when I modify the source?

Any ideas what my issue could be??
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  #2  
Old 10-20-2013, 10:34 PM
Davood
Discordant
 
Join Date: Jan 2005
Posts: 488
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that sounds very strange.

try the following

pull my code - and compile it -

does it work?

if it doesn't there could be a problem in your process. what are you doing exactly to compile it?

clearly something isn't happening if you sabotaged a key process and it still works.

or perhaps you weren't thorough in your testing. when you say the equipment still works for pcs. do you mean that #mystats shows the "normal" stats with the equipment? if it isn't working it will show the naked stats always - but your client doesn't know if it shoudl be working or not and it will always "Work" client side.. the server will tell you teh truth with #mystats
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