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Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

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  #1  
Old 03-12-2014, 07:33 AM
Esildor
Hill Giant
 
Join Date: Feb 2010
Posts: 207
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Would you be able to explain a bit more in detail what happens once I use the feature?

Does it replace the Spells_us.txt folder already in my database, and, if so, where is that within the folders?

Do I just copy that same file into a folder on my client for logging into the server?
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  #2  
Old 03-12-2014, 01:08 PM
Township EQ
Hill Giant
 
Join Date: Sep 2013
Posts: 118
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Quote:
Originally Posted by Rmannen View Post
Would you be able to explain a bit more in detail what happens once I use the feature?

Does it replace the Spells_us.txt folder already in my database, and, if so, where is that within the folders?

Do I just copy that same file into a folder on my client for logging into the server?
Sure..

When you're editing a spell and you press the save button.. that's sending a query to your spells table in the database. As soon as you pressed save your spell was added to your server. The reason you're getting that spell issue is because your client still thinks it was the original spell (or if you completely created a new one it would come up as unknown spell). When you use that generate function it will pull all the spells from your database and create a new spell file with it. All you have to do is hit save link as and save it to your desktop and move it to your EQ directory.

What I just explained is basically how everything in EoC works.. if you create an item the same exact thing happens.. but you won't get any errors because items don't require anything from your client.

If you have any more questions feel free to ask man.
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  #3  
Old 03-12-2014, 08:13 PM
Esildor
Hill Giant
 
Join Date: Feb 2010
Posts: 207
Question

Thanks, I've been careful about going trigger happy on things I don't understand.

I figured that out, unfortunately the item description on my portal spell is ports to Gfay (534?) but my spell doesn't port there. I was looking in dbstr.txt(?) do I need to add a spell description in there for my new spell?

Thus far I haven't been able to find a feature that lets me create a brand new spell; is there one or should I just be editing obsolete ones?
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