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  #1  
Old 04-07-2014, 03:41 AM
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Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
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I broke out the backhoe for this one...

But, if anyone runs across this issue, all clients are set to buffer 36 items beyond the visible one.

Anything beyond that is lost.


In addition, the emu currently does not store bag items beyond the visible cursor. So, try not to allow occupied bags there or those items
will be lost as well...
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  #2  
Old 04-07-2014, 04:30 AM
Kingly_Krab
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Join Date: May 2013
Location: United States
Posts: 1,604
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Quote:
Originally Posted by Uleat View Post
I broke out the backhoe for this one...

But, if anyone runs across this issue, all clients are set to buffer 36 items beyond the visible one.

Anything beyond that is lost.


In addition, the emu currently does not store bag items beyond the visible cursor. So, try not to allow occupied bags there or those items
will be lost as well...
Does this buffering fix the Rain of Fear desynchronization?
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  #3  
Old 06-16-2017, 03:30 AM
Parogar
Fire Beetle
 
Join Date: Jul 2006
Posts: 3
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Quote:
Originally Posted by Uleat View Post
I broke out the backhoe for this one...

But, if anyone runs across this issue, all clients are set to buffer 36 items beyond the visible one.

Anything beyond that is lost.


In addition, the emu currently does not store bag items beyond the visible cursor. So, try not to allow occupied bags there or those items
will be lost as well...

Sorry if this sounds stupid, but what do you mean by "bag items beyond the visible cursor"?
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