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  #1  
Old 09-23-2014, 08:54 AM
dpjaf4t
Fire Beetle
 
Join Date: May 2010
Posts: 21
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Quote:
Originally Posted by Shendare View Post
I had the same problem, and determined that I had to move/copy the lua_modules folder from EQEmuServer\quests into EQEmuServer.

lua_modules contains the global lua functions for quests, such as item turn-ins, global NPCs like Soulbinders, etc.
On Windows, but I found out the same thing. I just put a junction (is this symlink in linux?) to EQEMUServer\quests\lua_modules in the base EQEMUServer folder. This saves having to think about copying if anything is updated, too.
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Old 09-23-2014, 04:14 PM
noudess
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Join Date: Sep 2012
Location: Upstate NY
Posts: 274
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So I'll try this link thing, but I still want to know:

- can I build with lua turned off in cmake if ALL my quests are .pl?

If so, then the lua plugin stuff can't be my issue.
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