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Spell Support Broken Spells? Want them Fixed? Request it here.

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  #1  
Old 01-11-2015, 02:25 PM
demonstar55
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Join Date: Apr 2008
Location: MA
Posts: 1,164
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Screech should only have a value of 1 or -1. 1 will block a -1 and then you can use 1 to force overwrite of spells that would otherwise stack. The Stacking overwrite stuff is also useful for more complex stuff, but requires more spell slots. There is also new A/B/C/D stacking effects as well.
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  #2  
Old 01-11-2015, 02:27 PM
Bohbo
Hill Giant
 
Join Date: Dec 2012
Posts: 116
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Quote:
Originally Posted by demonstar55 View Post
Screech should only have a value of 1 or -1. 1 will block a -1 and then you can use 1 to force overwrite of spells that would otherwise stack. The Stacking overwrite stuff is also useful for more complex stuff, but requires more spell slots. There is also new A/B/C/D stacking effects as well.
The core problem was in the fact that the spell was being counted as a discipline and when it was assigned to both caster and melee it would interpret it incorrectly for one of the archetypes.
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  #3  
Old 01-11-2015, 05:56 PM
Kayen
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Join Date: Mar 2009
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http://69.168.254.241/p?Spells_Buff_...--SpellEffects
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  #4  
Old 01-12-2015, 12:48 PM
Bohbo
Hill Giant
 
Join Date: Dec 2012
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Quote:
Originally Posted by Kayen View Post
Thanks for the link, that is what i was using. And I was using it correctly. I got it all figured out, but to reinterate in case a source code master finds this is the problem has to do with the way the spell is assigned based on which classes it is assigned to. The stacking issue actually had to do with multiple classes having access to it so it not overwriting like a normal spell but reading it like a discipline.
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