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Spell Support Broken Spells? Want them Fixed? Request it here.

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Old 01-15-2015, 12:36 PM
Bohbo
Hill Giant
 
Join Date: Dec 2012
Posts: 116
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Quote:
Originally Posted by NatedogEZ View Post
Heres a simple script I used to look at the Nimbuses that were already in the databse

Also if you want something even more badass checkout.. akkadius's viewer here.. http://www.eqemulator.org/forums/showthread.php?t=37652

Can see all weapons and spell effects.

oh man.. i just noticed the name of the variables... sorry lol .. when i write things quickly they have odd variables names
Hey Nate,

I set this up by making an NPC named Nimbus near the controller I use for Akkadius in the OT instance.

I made a new quest file Nimbus.pl and copied everything from your code into it.

saved
did a #reloadqst
did a #repop

but Nimbus still doesn't seem to respond to hails.

Any ideas?


EDIT:::: Looks like the .pl extension didn't get used when i did the save as. Got it working now, awesome work thanks.
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  #2  
Old 01-16-2015, 12:25 AM
Bohbo
Hill Giant
 
Join Date: Dec 2012
Posts: 116
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Nate I am loving this. I put an NPC in my hub area. Its been a hit so far.

It gave me an idea. Would it be possible to make an npc similar to this but with the weapons from akkadius plugin?

So you could pick from a list or maybe dialogue box and see different left and right weapon graphic combinations? I cant think of a good way to organize it with that many items.
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