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  #1  
Old 01-15-2015, 05:12 PM
Gigfel
Fire Beetle
 
Join Date: Jan 2015
Location: Germany
Posts: 14
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Hello Uleat,

i only use UF Client and i didnt have made any changes to the Database, it is a fresh clean installation of the PEQ.
Yes the Guild Hall will be active for around 24 hours, thats the message says which i get in Chat when i enter it.
I did zone into the Instance and she has been created, next time i zone into the GH again it was 13 hours laiter.
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  #2  
Old 01-15-2015, 05:56 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
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One thing to check are the quest globals, see if an entry is being created there and check the time of when it expires, you may have to use the FROM_UNIXTIME function to get the real expire date. The Guild Hall instancing is controlled a lot from the player quest script in the Guild Lobby, look at this section.

Code:
sub EVENT_CLICKDOOR 
{
	if($doorid == 2 || $doorid == 4 || $doorid == 40 || $doorid == 42) 
	{
    		if($uguild_id > 0) 
    		{
      			if (defined($qglobals{"ginstance$uguild_id"})) 
      			{
        			$guildinstance = $qglobals{"ginstance$uguild_id"};
        			quest::AssignToInstance($guildinstance);
        			quest::MovePCInstance(345, $guildinstance, -1.00, -1.00, 3.34);
      			}
      			else 
      			{
        			$guildinstance = quest::CreateInstance("guildhall", 1, 86400);
        			quest::AssignToInstance($guildinstance); 
        			quest::setglobal("ginstance$uguild_id",$guildinstance,7,"H24");
        			quest::MovePCInstance(345, $guildinstance, -1.00, -1.00, 3.34)
      			}
    		}
  	}
  	if((($doorid >= 5) && ($doorid <= 38)) ||  (($doorid >= 43) && ($doorid <= 76)))
  	{
		$client->OpenLFGuildWindow();
  	}
}
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