This is getting really strange, now.  I ran some tests to try and figure my issue out.  I grabbed a 2hb with a monk, manually set the double attack skill with a gm command all the way up to 400 and I didn't see a double attack.  This leads me to believe that even if i manually set missing skills for players as a temporary work-around, it won't work.
So, I'm currently stuck with no work-around at all and skills that characters don't start with can't be obtained.  Is it possible something went wrong when i installed Akka's repack?  My skill tables seem fine, so I have no idea what else it can be.
Apparent facts:
1) skills don't show on trainers
2) skills that I bump with gm command do not level up
3) skills that chars don't start with and I bump with gm command do not work
As an example, the following is the code related to monk double attack:
class	|  skill_20
7 | 	      15
AND
skillID |   class | level |   cap
20 | 	      7 | 	      1 | 	     0
20 | 	      7 | 	      2 | 	     0
20 | 	      7 | 	      3 | 	     0
20 | 	      7 |       4 | 	     0
20 | 	      7 | 	      5 | 	     0
20 | 	      7 | 	      6 | 	     0
20 | 	      7 | 	      7 | 	     0
20 | 	      7 | 	      8 |       0
20 | 	      7 | 	      9 | 	      0
20 | 	      7 | 	     10 |       0
20 | 	      7 | 	     11 |       0
20 | 	      7	 |      12 |       0
20 | 	      7 | 	     13 |       0
20 | 	      7 |      14 |       0
20 | 	      7 | 	     15 |      80
I apologize for the subpar tables above.  I don't know the fancy way to paste the info.  Based on the above tables, I would expect the monk class to be able to train double attack at level 15, and level it to rank 80.  Does anyone know what I'm missing?  Do I possibly  have a corrupt install of the code behind the scenes?
Thanks again in advance for any responses!  This is driving me nuts =).