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Old 07-24-2015, 09:00 AM
provocating's Avatar
provocating
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I have noticed the same. I do not remember getting my ass kicked quite so bad in Classic. Of course playing way back then we all knew so little about the game. As time progressed we did statistics, parses, etc and learned so much about the game. Also as the game changed things got skewed and so did our memories about the game. I remember the game being hard but as Shendare said I do not remember that "hard hit" sound quite so much.

I will look into the AC and attack code this morning and see where we are at. I am glad Torven is doing so much research but the sad thing we can only do statistics on live now, which has changed. There is no way to go back and do statistics during the time I want to capture, which is Velious. Sadly all I can do is recapture that time period the best I can.
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Old 07-25-2015, 09:42 PM
Torven
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Quote:
Originally Posted by provocating View Post
I am glad Torven is doing so much research but the sad thing we can only do statistics on live now, which has changed.
I've been dreading trying to figure out how AC and atk function and was sort of hoping Daybreak would spill the beans on these to save me the trouble.

One thing I can say however, is that most of the game has remained unchanged, at least since Planes of Power. Most of the big changes actually happened in the earlier expacs-- NPC hate in Velious, melee caps in Velious, resists in Luclin.

Demonstar has been examining client decompiles and claims that the dual wield and double attack functions are unaltered.

On Live right now, level 1s start out with maxed (for the level) combat stats. That alone is going to have a huge impact on survivability.
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Old 07-26-2015, 12:45 AM
Akkadius's Avatar
Akkadius
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This is definitely demonstar/torven/KLS/Kayen realm

Last edited by Akkadius; 07-26-2015 at 01:02 AM..
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