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Old 08-04-2015, 04:57 PM
Shendare
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Join Date: Apr 2009
Location: California
Posts: 814
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Apparently you'll need to update the zone_points records for those transitions and set the x and y coordinates for the target zone-in to 999999, while leaving the z at the appropriate height so you don't end up under the world.

http://www.eqemulator.org/forums/showthread.php?t=33289
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Old 08-04-2015, 05:03 PM
AdrianD
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Join Date: Dec 2013
Posts: 297
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Whoa, really? That's news! Stat!

I greatly appreciate that. Although tedious, fortunately it's not difficult. That also might explain why I saw a bunch of entries in zone_points with that exact value.

I'll report back.
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