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Old 08-22-2015, 05:36 PM
Kravings
Fire Beetle
 
Join Date: Aug 2015
Posts: 6
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The thought about NPC guards did cross my mind. That way players could focus more on the crafting/pvp aspect rather than protecting their faction. I also thought about making the leader of the faction a NPC and that you would have to protect him.

With that being said, I wanted to attempt to shift away from NPC's and have a player driven world, but it does come back to the issue of having the population to do this type of server.

I will put more thought into this. Thanks for the feedback.
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