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Old 09-16-2015, 12:53 AM
annarchy
Fire Beetle
 
Join Date: May 2015
Posts: 11
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Hi Adrian,

thanks for your reply.

Since I am using Akka's repack, I did not compile the source myself, so not sure what versions of files are being used, I believe his last update was ? February?

I have indeed noticed the strange comma in the server rules but we arent using ruleset_id = 10, so I didn't worry about that part of it.


The testing we have done

The agro part of taunt seems to work not at all for anything.
The skill check part of taunt seems to work - the mob will emote the success message "I'll teach you to interfere with me %t" or whatever.

The mob never turns, except when using hate based spells like the warrior line, never taunt.

No class taunt works
No pet taunt works
Warrior AA - AE taunt doesn't work

It makes life unpleasant for tanking classes and I would really like to know how to fix :(
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Old 09-16-2015, 04:01 AM
AdrianD
Discordant
 
Join Date: Dec 2013
Posts: 297
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Hello,

Just throwing this out here...

There are OP codes for all kinds of actions. I think it means "operation code" but, I'm not certain. I can't imagine they would be missing/different but, you could check the OP codes in files named `patch_Titanium.conf` or similar. Use a text editor to open the file, like Notepad++, to search quickly for `OP_Taunt`.

Then, you could search the same by opening Microsoft Visual Studio by double clicking a .cpp file in your source folder. Edit > find and replace > find in files. It does basically the same thing as notepad and very fast.

Then compare the two hex numbers. (I think it's hex)

I'm certain someone else could chime in about this and correct me if this would be a fruitless waste of time.

At minimum, you may learn a little bit.

Thanks
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