Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bots

Development::Bots Forum for bots.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-13-2015, 02:42 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

Anything is possible


Giving value to the coordinate declarations won't work in that case due to this: https://github.com/EQEmu/Server/blob.../mob.cpp#L2580

Any 'preset' values are overridden with the new ones.


But, you could probably add some additional checks..maybe something like:
Code:
if(!IsMoving() && GetClass() != ROGUE && BehindMob(GetTarget(), GetX(), GetY()))
..though, I'm not sure if there is code to move 'around front' of the mob.

The current procedure call in the ROGUE check is for moving 'around back' of a mob.
__________________
Uleat of Bertoxxulous

Compilin' Dirty
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:05 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3