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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

 
 
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Old 03-26-2016, 08:04 AM
Gamer4life
Fire Beetle
 
Join Date: Jul 2015
Posts: 24
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Quote:
Originally Posted by provocating View Post
Yes, do that in game as GM.

Well if you just are editing a result in Heidi, simply clicking out of a row should save it.
Wow!! That made a big difference.

I did exactly as you said. When I put in my changes, I simply clicked out onto another row and it auto-saved it.

When I logged in-game, I went into GM mode and the command text you mentioned didn't work. Red text message pops up and says "Command 'reloadallrules' not recognized". (and yes I did put the # symbol in front it)

But it doesn't matter. I logged out of the game and logged back in-game like normally (without GM mode on) and logged into my character and it turns out all the rules changes I made worked perfectly fine.

Thank you. You guys are geniuses!

(The only thing I changed only one rule at a time to test it out first before making more rule changes in the database)

I changed the Expmultiplier from 0.5 to 9.0 instead.
I changed the DeathExpLossLevel from 1 to 65 instead.
and I changed the DeathItemLossLevel from 2 to 65 instead.
(lvl 65 is the max level on my LAN server)

With these new changes, I never lose any xp and never lose any items if my character dies, so no CRs.

I increased the xp amount as well but I wonder is it possible to go higher than 9.0? Does 9.0 mean the xp is 9x times faster?

Hehe. If only I could figure out how to make the mobs not hit so hard, so far this is perfect for me.
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