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					Originally Posted by  DanCanDo
					 
				 
				Just curious, when you first create a fresh server with a fresh unedited database, 
do you get that problem with your client crashing when logging in to a brand new 
server ? I am only asking, because I have never had to source in any old sql's or 
tables. I've never used Akka's installer script, but I'm confident that DB comes a 
lot more complete than your experiencing. I source the db in myself, but I never 
get that kind of grief. I just source the db, source player_tables, source load_login, 
and then run updates. Few glitches to work out after that, but the only time I have 
had my client crash, is when I screwed up trying to login to a GM account with a 
different client IP than I had in the GM IP table. 
			
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 Using the somewhat outdated guide here:
http://wiki.eqemulator.org/p?Complet...er_Setup_Guide
The server does not work.  Regardless, it comes down to the same errors when trying to update.  
I also source the db, source player_tables. (I am not doing the login).  Then I skip the quest and map part because those SVN checkout links are old and do not work.  (I do not use the link provided for the eq_emu.config because it does not work, I use google to get one that does work and make the few changes needed).
Then I run world.exe.  Back it up... even though there is nothing special there.  (Now at this point I have tried both orders)  I can download quests and maps, then update or the other way around.  In the end I get the same errors listed in red in my previous post).  I also run shared.exe after but not sure it makes a difference since the updates I need fail anyway.
No info regarding libmysql.dll or zlib1.dll (so you have to google those errors that pop up to find those files).
Binaries are updated (just re-did everything) and it is the same result, several error codes trying to update the database.