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Old 09-29-2016, 03:42 PM
Uleat's Avatar
Uleat
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Does live allow you to 'mismatch' thrown weapon types in range and ammo?

Really shouldn't be an issue there since the criteria is taken from the range weapon.


I think the damage parse is going to be key in determining whether this is a bug or not.

If the player is strictly 'feeling' the animation, then this assumption is invalid.

Pretty sure that animations packets are timer limited..so, the actual number of animations may average out to the same 'actions-per-second' for each
thrown weapon type..but, the dps would be correct.
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Old 09-29-2016, 04:19 PM
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N0ctrnl
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Quote:
Originally Posted by Uleat View Post
Does live allow you to 'mismatch' thrown weapon types in range and ammo?

Really shouldn't be an issue there since the criteria is taken from the range weapon.
Well, it feeds from the range slot too. That's what makes it even more interesting.

I don't recall ever even trying to mismatch the two slots on Live. Except for the brief period when you could fire throwing items out of a bow, that is.
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