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  #1  
Old 03-21-2017, 09:28 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
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On that change in particular, that is correct.

I moved bots' npc_spells_id to the 3000 range.

In addition, the original grouping only included 12 of the 16 player classes allowed and were not in the order of the classes.

I re-organized that to sequentially list them, as well as add the 4 missing melee classes. This will allow future bot work to include aa-based abilities in the
AI_Spell processing.

The npc_spells_id is now determined by:
Code:
Bot::GetClass() + 3000
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  #2  
Old 03-22-2017, 12:10 AM
kokey98
Hill Giant
 
Join Date: Dec 2012
Location: terra firma
Posts: 131
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Quote:
Originally Posted by Uleat View Post
On that change in particular, that is correct.

I moved bots' npc_spells_id to the 3000 range.

In addition, the original grouping only included 12 of the 16 player classes allowed and were not in the order of the classes.

I re-organized that to sequentially list them, as well as add the 4 missing melee classes. This will allow future bot work to include aa-based abilities in the
AI_Spell processing.

The npc_spells_id is now determined by:
Code:
Bot::GetClass() + 3000
Woot, i didn't know there was a .bot version... that's definitely zero right now.

okay, good thing the previous values were all 3006 as i've changed the wrong thing... i see why the loop i saw happened since, their is crossover between 9010 and 9014... only a problem if it runs a second time without a version value, i assume, like me. i did do a complete new install and ran through them by hand after i saw the same errors...

i've run that 9015 sql containing:

-- Update npc_spells_id to new values
UPDATE `bot_spells_entries` SET `npc_spells_id` = '3002' WHERE `npc_spells_id` = '701';

as i pasted above... but this time i ran as it is read... it did not change the values for some reason? i will figure it out, i dont say it as a request, but in case it's useful info.

i totally missed this reply somehow, sorry it's belated even though i replied to other things previously.
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  #3  
Old 03-22-2017, 12:20 AM
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Akkadius
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Join Date: Feb 2009
Location: MN
Posts: 2,072
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Guys really shouldn't be disabling the eqemu_server.pl script from updating, that is what it is designed to do.

However if there is an update logic in a loop then obviously someone needs to address it and fix it (a dev)

If you need to disable update checking, there are ways to do it but not recommended.

The update routine should not be invasive at all, if it is please report what you're seeing
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  #4  
Old 03-22-2017, 12:34 AM
kokey98
Hill Giant
 
Join Date: Dec 2012
Location: terra firma
Posts: 131
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already uncommented... i realized the mistake i caused... there wasn't a loop, the revision wasn't set, so when each time booted up, it thought i needed an update.

since 9010 and 9014 change some or all of hte same things, after 9014 was good to go, it came along to 9010 and the check for it was missing, so it went ahead and ran 9010 it removes the revision line from 9014 or whatever... sorry for bad vocab..

anyway, all user error....i may just go back to svn checkout, compile, move. although i never used the languages i learned, the familiarity makes that stuff easy enough.
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  #5  
Old 02-02-2018, 06:59 PM
uberbeans
Fire Beetle
 
Join Date: Apr 2011
Posts: 14
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Hi all. Server installs great. Making my own offline great. But then once I setup_bots my start server will not open. Soon as I click it gets to world.exe and closes right away. Any help please thanks
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