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  #1  
Old 02-25-2018, 10:08 PM
kokey98
Hill Giant
 
Join Date: Dec 2012
Location: terra firma
Posts: 131
Default

what's different from my files is below the first bit here.

i did two possible things that made mine load up after the json conversion... one was to change 'localhost' to a numerical ip address 127.0.0.1 for any relevant address.

i also *may* have had my vpn on at that time too. that messes with my local ip. it very well could have just been this, but super easy to try it and fail with little effort.

i assume you have an account and password setup for local login server since there are <> tages in your post? if not remove <account> etc if there is none.

differences in login.ini -- unregistered allowed is true for mine. and auto-create accounts is true. only relevant if you overlooked... if dont on purpose, nm.

if it's not public, remove the login.eqemulator.net. simpler is better.

oh legacyt mode... make sure only for login.eqemulator... if loginserver is new source don't have that tag active for it or paste it in there.

one other portion looks different
"tcp" : {
"ip" : "127.0.0.1",
"port" : "9000",
"telnet" : "enable"
}
i don't have 'telent' in it's own brackets like you. port is differnt... leads to - double check firewall rules for open ports.

i'v also been having this random problem logging into servers on the emulator loginserver. i have not tried my home server, lately. i just got kicked in the same fashion as you describe 4-5 times in a row.. i spaced it out, so it wasn't a timeout or spamming server.

crash report each time. been happening off and on alot lately. usually after 1 time it starts working. today, not so much.
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  #2  
Old 02-26-2018, 05:37 PM
GNUK
Fire Beetle
 
Join Date: May 2017
Posts: 4
Default

Quote:
Originally Posted by kokey98 View Post
what's different from my files is below the first bit here.

i did two possible things that made mine load up after the json conversion... one was to change 'localhost' to a numerical ip address 127.0.0.1 for any relevant address.

i also *may* have had my vpn on at that time too. that messes with my local ip. it very well could have just been this, but super easy to try it and fail with little effort.

i assume you have an account and password setup for local login server since there are <> tages in your post? if not remove <account> etc if there is none.

differences in login.ini -- unregistered allowed is true for mine. and auto-create accounts is true. only relevant if you overlooked... if dont on purpose, nm.

if it's not public, remove the login.eqemulator.net. simpler is better.

oh legacyt mode... make sure only for login.eqemulator... if loginserver is new source don't have that tag active for it or paste it in there.

one other portion looks different
"tcp" : {
"ip" : "127.0.0.1",
"port" : "9000",
"telnet" : "enable"
}
i don't have 'telent' in it's own brackets like you. port is differnt... leads to - double check firewall rules for open ports.

i'v also been having this random problem logging into servers on the emulator loginserver. i have not tried my home server, lately. i just got kicked in the same fashion as you describe 4-5 times in a row.. i spaced it out, so it wasn't a timeout or spamming server.

crash report each time. been happening off and on alot lately. usually after 1 time it starts working. today, not so much.
Thanks kokey98.

I should have mentioned anything yellow in brackets was sensitive info that was removed, that isn't what is in the actual file.

I've updated any references to localhost in the json to 127.0.0.1, removed the "legacy" : "0" and tried merging the telnet details into the other settings but the issue remains.
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  #3  
Old 02-26-2018, 05:55 PM
GNUK
Fire Beetle
 
Join Date: May 2017
Posts: 4
Default

Maybe it is networking that is the issue. The initial connection seems to work and login server reports the connection and presents the server list, just the handover to whatever happens when you hit "Play Everquest" that seems to be the stumbling block.

I nabbed the Azure config from the Wiki (http://wiki.eqemulator.org/p?Hosting...Azure&frm=Main) assuming that it's still accurate.

I've left most settings pretty relaxed for testing, not restricting incoming connections to any particular IP range or anything.

Azure NSG settings:

Code:
Name                     : EQEMU
Protocol                 : UDP
SourcePortRange          : *
DestinationPortRange     : 5998,5999,9000,9001,7000-7100
SourceAddressPrefix      : *
DestinationAddressPrefix : *
Access                   : Allow
Direction                : Inbound
Windows Firewall settings:

Code:
DisplayName                             Enabled Direction Action
-----------                             ------- --------- ------
EQEmu Loginserver (SOD+) (5999) TCP        True   Inbound  Allow
EQEmu Loginserver (SOD+) (5999) UDP        True   Inbound  Allow
EQEmu Loginserver (Titanium) (5998) TCP    True   Inbound  Allow
EQEmu Loginserver (Titanium) (5998) UDP    True   Inbound  Allow
EQEmu World (9000) TCP                     True   Inbound  Allow
EQEmu World (9000) UDP                     True   Inbound  Allow
EQEmu World (9001) TCP                     True   Inbound  Allow
EQEmu World (9001) UDP                     True   Inbound  Allow
EQEmu Zones (7000-7500) TCP                True   Inbound  Allow
EQEmu Zones (7000-7500) UDP                True   Inbound  Allow
Any other suggestions? Would love to crack this as it seems like it should be possible!
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  #4  
Old 02-26-2018, 10:02 PM
kokey98
Hill Giant
 
Join Date: Dec 2012
Location: terra firma
Posts: 131
Default

honestly, i'm scared to try mine now, lol. i'll edit this in a sec.. have to plop off vpn and it kills firefox process when i do it... once done online i'll go check it.

like i said, i've bene locked out of a server i've been playing lately and the behaviour is exactly the same. i haven't tried to troubleshoot it yet.

edit:

okay, it loaded up my issue is with the particular server, i guess. but it crashes after the character select, shows a few messages, bar fill to full blue etc.. then frozing screen until shows crash report window.

oh i don't use the libsodium because it's not accessible outside my lan.. potential difference of note. i don't know how to add the text input fields, so i'll just paste it below:

**************************eqemu_config.json******* *******************
{
"server" : {
"chatserver" : {
"host" : "",
"port" : "7500"
},
"database" : {
"db" : "peq",
"host" : "127.0.0.1",
"password" : "",
"port" : "3306",
"username" : ""
},
"mailserver" : {
"host" : "",
"port" : "7500"
},
"qsdatabase" : {
"db" : "peq",
"host" : "127.0.0.1",
"password" : "",
"port" : "3306",
"username" : ""
},
"world" : {
"http" : {
"enabled" : "true",
"mimefile" : "mime.types",
"port" : "9080"
},
"key" : "...",
"loginserver1" : {
"account" : "",
"host" : "127.0.0.1",
"password" : "",
"port" : "5998"
},
"longname" : "PocketEQ",
"shortname" : "PocketEQ",
"tcp" : {
"ip" : "127.0.0.1",
"port" : "9000",
"telnet" : "enable"
}
},
"zones" : {
"defaultstatus" : "200",
"ports" : {
"high" : "7100",
"low" : "7000"
}
}
}
}
**************************END eqemu_config.json**************************
not saying that's 100% kosher, but it does work. minor edits, not even sure in my situatioon i need those ports open.. lol hope i'm not leaving a door open. i kill all sql/apache/eq related services unless it's actually in use and rarely in use. i'll make a thread one of these days to make sure.

edit: as i look at that above, is there an extra bracket, lol... don't feel like counting.

****** login.ini **************
[database]
host = localhost
port = 3306
db = peq
user =
password =
subsystem = MySQL

[options]
unregistered_allowed = TRUE
reject_duplicate_servers = FALSE
trace = TRUE
world_trace = FALSE
dump_packets_in = FALSE
dump_packets_out = FALSE
listen_port = 5998
local_network = 192.168.0.51
auto_create_accounts = TRUE

[security]
plugin = EQEmuAuthCrypto
mode = 5

[Titanium]
port = 5998
opcodes = login_opcodes.conf

[SoD]
port = 5999
opcodes = login_opcodes_sod.conf

[schema]
account_table = loginserver_server_accounts
world_registration_table = loginserver_world_server_registration
world_admin_registration_table = loginserver_server_admin_registration
world_server_type_table = loginserver_server_list_type
******End login.ini **************

Same comment as above.

re-read the install wiki, make sure it's not some simple file that needs to be moved etc.. somethign easily overlooked.

think i'm deciding turning windows search off right now. anyway there are some ini files outside the main server directories that may need attending to... although if oyu used the isntaller, very probably not. i did manual and remember having to comment somethign out and remove a comment for apache 2.4+ etc then mysql.ini, um.. turning on somethign in there that i've forgotten since. (just removing a "#" comment i believe too). long preamble or similar symantics? had to do with what it was tolerant of or not tolerant of. Installer wouldn't make mistakes here.

edit: best answer: just re-do the installer... remove all, maybe make backup if unsure of dB etc.. if you haven't made any mass customizations that can't be re-implemented of course. you can do it in a modular way...maybe try just new binaries first through eq server management.pl, then a new dB after that. if still no go, delete it all and start fresh.
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