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Old 03-27-2018, 03:55 PM
Tegila
Hill Giant
 
Join Date: Mar 2018
Location: NY
Posts: 125
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i'm not sure with that all phantom, brain is on overload atm lol...however...

i uninstalled everything since i started trying t odo this, with theexceptions of windows updates of course, 7zip, winrar, and anything saying c++ or .net in its name. this was to try the manual from the beginning to try to fix whatever issue studio was having...

after i did all the uninstalls, my headache growing, i decided it may be a good idea to just take the netbook here to the library (1 mile away) as it has free public internet that runs on actual cable broadband. it's only 2MBps download, but that's 10x my phone tether and its slightly faster and without the 1500ms delay my midnight satellite isp has... I thought it possible that the internet speed anddelay could have been causign issues with at least the autoinstaller on this particular machine, once i had updates etc in. So here I am...

now, everythign actually went great and successfully here, and got server up and all was good so it said (i don't have the game on here to test it out) but while command window was open and i had the 4 options listed, I thought it would be a good idea while it was working, to make another server as a backup, since I haven't learned how all that works yet etc. I also did a backup of that first successful one...

Here's the issue I now have, i ran the new_server command. It installed a new server or so it said, but I have zero idea where, couldn't find it. After stopping my first server and trying to relaunch it, now it wouldn't work. I'm sure there's a way of fixing that but while I have the bandwidth I didnt want to mess with it so I made another new folder and started from scratch. freshly unzipping the isntall files etc etc. That operation is currently installing peqbeta.sql.

Hopefully this new new install will work when I'm done and I can go home, but since I didnt want to uninstall everythign yet again (perl, maria, etc etc) I'm not certain until it's done and running.
I will be hoping to try to fix the first one and figure out where/how it installed the "new_server" in or on top of it so I can either delete that whole ordeal, or repair and keep it for future usage. There has to be a way of doing so, I just don't know where it was isntalling this new server (i didnt change anything from first install and it didnt say to) or what it did to "break" the working one.

Will post when I'm done at library. If anyone knows anythign about the new_server isntall with the freshly made and working/running one, it'd be great, but I think at this point I finally got a setup thatwill completely install, I just have to get it done and not screw it up again afterwards lol.

Once I get this settled and figure out the very basics of editing things, how to add some tools I saw on github etc, and how to create another server without going through the entire process (downloading i nparticular) again, I will be out of everyone's hair for a while lol.

Ok, isntall finished, starting server ...
OK. Everythign looks good there (with default everything, I can change server name and IP etc when I get home np), but I don't have (and didn't in the last successful one) a Backups folder, nor do i have an eqemu_update.pl script anywhere. I think that was part of why I tried making a second server in the first place. If these 2 things are fine and will change later, then great (not sure how to update though in such case) if not I need to find how to get them.

I did dl in preparation last night, the peqbeta_2015-08-12-02_01 files as they are the newest, but I don't want to mess with them until I know for sure what to do with it, but I saw that it installed peqbeta, which I thought was everything. My question is why are only 30 zones launched in this new server and how do i make it launch them all, or do they launch on their own once someone needs them? What can i do with the newer files I have, will they change it, is it even a good idea due to stability?

Sorry this thread is all over the place, I didn't want to make more threads because I'm trying another route. This time it worked, or appears to just with a couple minor caveats so that's good.

Thanks guys

edit: made a backups folder so i coulddo a backup before I leave. the previous backup i ran (on the first workign server) saved itself in a backups folder in yet another install attempt's backup folder (a differently named folder altogether than this one)...ok and done with backup, saved in the correct folder this time. Now to go home, update the config file and try to login.
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  #2  
Old 03-27-2018, 05:31 PM
phantomghost
Hill Giant
 
Join Date: May 2015
Posts: 132
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Quote:
i ran the new_server command. It installed a new server or so it said, but I have zero idea where, couldn't find it.
You determine where it is installed.
  1. Make a folder on your C: Drive--- Name it whatever you want. BACKUPEMU (whatever you want)
  2. Add a folder in that folder name it EQEmuServer (Don't have to, but since you followed tutorial making one, you might be used to that).
  3. Paste the EQEmu_Server.PL file from your working server into the C:\BACKUPEMU\EQEmuServer Folder.
  4. Run it.
  5. Use the new_server prompt
  6. It will ask you to choose database etc. Follow the prompts.
  7. It will build everything inside the EQEmuServer that you need.
  8. When it is done, open the config.json file
  9. Change where it says Akka.... as the name to the name you want to use.
  10. Server should work (its default and basic but should work).
  11. Can then run the bot prompt to add bots etc.

As far as an actual backup.
  1. CMD prompt
  2. cd: c:\eqemuserver\backups
  3. mysql -uuser -ppassword
  4. user= your user you chose, password= your password you chose.
  5. use peq;
  6. peq= database you named it
  7. source peq3_27_2018.sql;

That should revert to the backup of the server (so if you run a backup once a week etc... or before any major change, you can always revert back to the last working backup)

Additionally, running the backup prompt, makes the backups folder for you.

Quote:
I did dl in preparation last night, the peqbeta_2015-08-12-02_01 files as they are the newest, but I don't want to mess with them until I know for sure what to do with it, but I saw that it installed peqbeta, which I thought was everything. My question is why are only 30 zones launched in this new server and how do i make it launch them all, or do they launch on their own once someone needs them? What can i do with the newer files I have, will they change it, is it even a good idea due to stability?
Don't use it. If you run the eqemu_server.dl it gives you options to update by using:
database
check_db_updates

Run those updates. Then make custom updates as you see fit. (Edit mobs harm touch, edit starting items, modify rules, change xp mods, etc.... go through the database and think about changes you want to make... some are very obvious and easy to adjust, some you have to research (like adding dual wield to a class--- which is very easy but for some reason took me so long to figure out)

Pretty sure it only shows 30 zones launching... mine does:
Code:
Akka's Windows Server Launcher
Zones to launch: 30
Zone background starting enabled...
World: UP Zones: (30/30) UCS: UP Queryserv: UP OWN
Since, I just use the servers I build for myself, I will go through different server preferences I want to play on (sometimes my preference is just to work on the server).. so some servers I want to run more legit, others I want to be able to use any spell or use any gear etc, so I make additional servers that way (a new database). Then things I may not want to change (lootdrops--- I always remove defiant, or rules. I have added rules that were missing, fixed descriptions etc.... so I save a .sql of that table to source into the new server, rather than do it from scratch....

Sometimes I just copy the entire server, then modify from there. I have servers where I wanted to play as an SK with monk skills, all gear useable, all spells useable by the lowest level that can cast the spell, server with custom classes
I have a server in progress where I added all skills to ranger class, and customized (what I have added so far) spells that only cast with reagents, then made the only way to make the reagent by having a specific item that summons them--- make the item to summon them a quest, limited to two (so i can build my own custom class) added items to better define role (tank, melee dps, caster dps, healer) etc.
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