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Quests::Plugins & Mods Completed plugins for public use as well as modifications.

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Old 02-07-2019, 11:14 PM
Techungry
Fire Beetle
 
Join Date: Jan 2019
Location: Georgia
Posts: 25
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Hi. I first wanted to thank you for coming up with such an awesome approach to scaling. I am using it to setup a solo tuned server for my family and friends and have been playing with it for a bit. One thing I am unsure of is whether this approach will scale spells/procs of NPC's and how that works? What effect does the spell_scale column have on the NPC's?
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Old 02-08-2019, 06:51 AM
Splose's Avatar
Splose
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Join Date: Apr 2014
Posts: 280
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Quote:
Originally Posted by Techungry View Post
Hi. I first wanted to thank you for coming up with such an awesome approach to scaling. I am using it to setup a solo tuned server for my family and friends and have been playing with it for a bit. One thing I am unsure of is whether this approach will scale spells/procs of NPC's and how that works? What effect does the spell_scale column have on the NPC's?
Yes it will.. the sp dmg and healing work the same way.

Spell Damage Scaling (100 = 100% or normal, <100 is weaker, >100 is stronger)


I still work on this from time to time.. I need to take some time out to just completely rewrite it in a cleaner way, it is so dirty atm.
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Old 02-08-2019, 11:22 AM
Techungry
Fire Beetle
 
Join Date: Jan 2019
Location: Georgia
Posts: 25
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Thanks Splose. Does it also affect procs? I tested with #Korucust in chardokb. He has a 1600 dmg life tap proc. It seemed he was classified as a type '1' NPC based on that was the type he inherited his other scaling from. I set spell_scale to 30 and he still had a full dmg proc, so I am wondering if procs are a special case?
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