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Old 02-16-2019, 09:25 PM
adamle00
Sarnak
 
Join Date: Apr 2016
Posts: 40
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I found that as soon as mobs would try to run at low health they would warp into walls or underground, saw this in a few dungeons (Blackburrow, crushbone, sol A and upper and lower guk).

You would either have to nuke them at the right time before they ran or snare them, or with one of my tandems let the BL pet follow into floor or wall and prey it killed them before you get trained.

Even outside in Lavastorm mobs that would run would path into hills.

I also noticed in Lower guk on the first 2 pull of frogs before jumping into water to get to the bedroom camp that if you tried to pull either or both of those frogs with a bow or ranged spell they would warp away and then reappear after quite a while with a train of frogs in tow. The only way to avoid this I found was to lull and bypass them or lull and jump and attack them right on the spawn point (and snare or nuke beofore they run).

Like I said tho I haven't played in a few weeks so maybe this has been solved already
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