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Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

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  #1  
Old 06-18-2019, 10:08 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
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If you want to mod only your database and scripts, it is not necessary.

If you want to mod hard-coded server behaviors, it is necessary.

Not all custom servers mod their server code.
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Uleat of Bertoxxulous

Compilin' Dirty
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  #2  
Old 06-18-2019, 11:46 PM
Stubbay
Sarnak
 
Join Date: Sep 2012
Posts: 51
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Quote:
Originally Posted by Uleat View Post
If you want to mod only your database and scripts, it is not necessary.

If you want to mod hard-coded server behaviors, it is necessary.

Not all custom servers mod their server code.
I'd like to restrict the expansions, as well as make some modifications to a few classes... Potentially, even adding a few new abilities. Are these things that would require me to mod the server code?

Some of it appears to be available through the EOC, which I'm trying to figure out.
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  #3  
Old 10-31-2019, 01:10 PM
Kronik420
Fire Beetle
 
Join Date: Oct 2019
Posts: 1
Default Not sure if this will help.

Ok I really suck at this stuff and it took me forever to successfully compile my first database. I can tell you that when I used github I had to get bash on my submodules as well or before I was successful. After getting your dependencies from github you need to rightclick on you submodules and getbash. Then run "gitbash submodule init" then "gitbash submodule update". After doing this I compiled successfully.
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