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  #1  
Old 05-13-2020, 06:04 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
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Still trying to figure out where this is happening...

Did you happen to change the rule with the extra bot spawned?


EDIT:

It should be looking at database entries for bots to spawn after zoning.

That would mean that something didn't clean itself up after the change.


EDIT2:

Try issuing a ^camp command to the bot in question to see if that clears it.
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Last edited by Uleat; 05-13-2020 at 06:16 PM..
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  #2  
Old 05-13-2020, 11:10 PM
Shiny151
Hill Giant
 
Join Date: Jul 2009
Location: Indianapolis
Posts: 228
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I don't believe I changed the ruleset with the bot spawned; I could be wrong on that but as far as I remember there were no active logins at the time. And, the issue is not unique to my account. A couple other players also noticed this oddity. This is using the RoF2 client as well. I have not tried any other client yet.

I tried changing the bot spawn limit to 0 just to see if a bot would spawn on zoning and it didn't. I'll keep poking around with it.
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  #3  
Old 05-14-2020, 12:18 PM
Shiny151
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Join Date: Jul 2009
Location: Indianapolis
Posts: 228
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Uleat, I *might* be on to something.

If you create a bot and then subsequently delete that bot because maybe you accidentally created the wrong race/class/gender etc; then, you proceed to create another bot with the same name as the now freshly deleted bot; THAT new bot is the one that decides to show up on zoning; that is, if you don't already have that specific bot spawned.

This is the only correlation that players on my server can make so far in terms of when this is happening; however, if you look at the bot_data table there's only one instance of the bot(s) in question that exist. So again, perhaps some cleanup isn't happening somewhere when a bot is deleted and then subsequently recreated with the same name.

Thoughts?
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