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  #1  
Old 01-12-2023, 07:42 PM
demonstar55
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Join Date: Apr 2008
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Yeah, websocket seems to be broken building with newer GCC versions (I think) I tried to update the submodule but that didn't seem to help, so I mentioned it in discord hoping someone with more knowledge about how we're using websocketpp would look into it, they haven't.
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  #2  
Old 01-12-2023, 09:04 PM
fryguy
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Join Date: May 2007
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There is a server-help thread in discord that outlines the GCC/Websockets issue. There is a temporary patch that can be applied while we wait for GCC11 compatability with websockets. You can also use GCC10 with no issues. Websockets has a fix in their 0.9 upcoming build, so hopefully not much longer.
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  #3  
Old 01-15-2023, 08:26 AM
Akkadius's Avatar
Akkadius
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Quote:
Originally Posted by demonstar55 View Post
Yeah, websocket seems to be broken building with newer GCC versions (I think) I tried to update the submodule but that didn't seem to help, so I mentioned it in discord hoping someone with more knowledge about how we're using websocketpp would look into it, they haven't.
You have the fullest capability to investigate it yourself as well and help fix it for others.

This is fixed https://github.com/EQEmu/Server/pull/2737

Responded in Discord threads for folks running into this issue
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