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Old 02-14-2003, 10:02 PM
Drawde
Dragon
 
Join Date: Jan 2002
Posts: 521
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When I first installed 4.2 I got exactly the same zone crash error as I had
with earlier pre-release versions! However I tried completely deleting and re-creating
the DB and reloading it from scratch with the new 4.2 db.sql and it works OK now.

From looking at the new DB structs I've worked out how to get guards to work too (a new
table called city_defence which stores the NPC and zone IDs for NPCS which you want to act
as guards) - hopefully I should be able to code this into my NPC parser so guard NPCs will
work in my next DB release.
Incidentally my last beta DB should work with 4.2 since it specifies which values to
load in npc_types, etc, and shouldn't be "broken" by changes to these structs. I'll release a new
one (with resist values and hopefully guard flags) ASAP though.
 

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