Alright...here's what I'm thinking of doing...hopefully its not over my head
(Keep in mind I'm slow and doing this in free time)
1) Document the grammar/intent of Wes' Quest Script Language (underway now)
2) Code up a parser to tokenize and grammar check the input files
3) Insert the new structures along side the existing until the new stuff works
4) Modify parser.cpp to use the new structures
5) Hopefully keep all functionality that existed before I started
Regards,
krich
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