Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Development

Archive::Development Archive area for Development's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #22  
Old 01-05-2004, 10:28 PM
Muuss
Dragon
 
Join Date: May 2003
Posts: 539
Default

About the 'flat' table, what causes me a trouble is that there's no limit to the amount of items returned by a recipe, successfull or not,

So basically, we have 10 fields only for the components, with a flag saying if the item is returned on failure/success (typically, for the tools). (say 10 more fields, or even 20) : 20 or 30 fields for the components.

then we have the products, lets start with a maximum of 5 returned products, a field for the item_id : 5, a field saying how many items are returned on success, another field for the failures : 5+5 fields, for a total of 15.

Added : other skills, trivial,skill,id,neededskill.... again a few fields : ~10

we're yet at around 45/55 fields, and are limited to 5 returned items.

To this, we still have to implement the race/class/god/town limits, as we won't have any lookup troubles with this, the table i suggested still works in the case of a flat table.

All this is why i didnt suggested a flat table. My opinion is that we should avoid to implement stuff if yet when we do it, we see where the limits could be. This will prolly allow to create all the live recipes but limit custom ones.
__________________
Muuss - [PEQGC] Dobl, the ogre that counts for 2 !
http://www.vilvert.fr/page.php?id=10
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:21 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3