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Archive::Bugs Archive area for Bugs's posts that were moved here after an inactivity period of 90 days. |

03-20-2004, 04:24 AM
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Sarnak
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Join Date: Mar 2004
Posts: 34
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No AA's in 0.5.5 (BUG)?
Not sure if its code ,database or just me i searched and only found one other person with the problem. I'm using 0.5.5 vs.net binaries and TCS's MW055_alpha2 DB.
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03-20-2004, 04:29 AM
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Discordant
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Join Date: Feb 2004
Location: Florida
Posts: 441
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Yep, they don't work, I think the GoD patch broke them
__________________
Eru, the Creator of Arda
ServerOwner for The First Age
An EQEMulator Roleplaying [Custom-Legit] Server
The First Age Website
Running on: Asus A7N8X-Deluxe, AMD Athlon XP 2100+, Geil 1024MB PC3200 Ultra DDR RAM,
WD 40GB 7200rpm ATA-100 HDD, Visiontek 128MB Geforce4 TI 4400, Windows XP Pro SP2
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03-20-2004, 04:55 AM
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Demi-God
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Join Date: Jan 2002
Posts: 2,073
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They do not work anymore.. WE NEED PACKETS FROM EQLIVE!!!!! how many times do we have to say this.
__________________
Shawn319
Semi-Retired EQ Addict
(Retired)EQEmu Lead Tester
(Retired)EQEmu Tech Support
(Retired)Host/ServerOP - [LIVE] Official EQEmu Test Server
(Retired)Host/ServerOP - Shawn319's All-GM Dev Test Server
(Retired)ServerOP - EQEmu Beta Server
(Retired)ServerOP - GuildWars Server
(Retired)ServerOP - Raid Addicts
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04-05-2004, 04:47 AM
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Discordant
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Join Date: Apr 2004
Location: Gukta
Posts: 359
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Well, if there's anything I can do to help, I'd be happy to do it!
What do you need to get AA's up and running? :lol:
/me runs away
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04-05-2004, 11:47 PM
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Dragon
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Join Date: Mar 2003
Location: #loc
Posts: 745
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See info on PacketCollector. We need to collect packets from live so we know what the client is looking for. Run PacketCollector then purchase or activate an AA.
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04-06-2004, 10:28 AM
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Hill Giant
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Join Date: Oct 2002
Posts: 212
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any aas ?
__________________
Sandy
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04-07-2004, 06:20 AM
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Dragon
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Join Date: Mar 2003
Location: #loc
Posts: 745
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I'm guessing they all got broken, so yeah any AA =P
Mite be an idea to make a quick page or post showing which AAs we still need?
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04-07-2004, 08:02 AM
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Discordant
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Join Date: Apr 2004
Location: Gukta
Posts: 359
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If I'm not a high enough level to use any AAs is there any way I can help collect the info? Or do I have to find someone with a 50+ char to run it for me?
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04-07-2004, 08:09 AM
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Discordant
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Join Date: Feb 2004
Location: Florida
Posts: 441
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Only someone who has a character capable of buying the AA's can collect the info.
__________________
Eru, the Creator of Arda
ServerOwner for The First Age
An EQEMulator Roleplaying [Custom-Legit] Server
The First Age Website
Running on: Asus A7N8X-Deluxe, AMD Athlon XP 2100+, Geil 1024MB PC3200 Ultra DDR RAM,
WD 40GB 7200rpm ATA-100 HDD, Visiontek 128MB Geforce4 TI 4400, Windows XP Pro SP2
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04-10-2004, 11:48 AM
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Hill Giant
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Join Date: Dec 2003
Posts: 104
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I have a 57 ranger on Eq live....
Do i actually need to spend aa pts to get the info?
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04-10-2004, 11:51 AM
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Dragon
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Join Date: Mar 2003
Location: #loc
Posts: 745
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Spend or use.
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04-10-2004, 03:07 PM
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Dragon
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Join Date: Jan 2004
Posts: 860
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Everything you can do helps us figure out what needs to be sent and recieved. Increasing AAs, using AAs, gaining more AA points.
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04-10-2004, 03:31 PM
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Fire Beetle
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Join Date: Dec 2003
Posts: 26
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packet Collectors...
Um, I know you guys don't support MySeq or ShowEq, but they have 100's of peoples that collect that data for them. If you went there and asked them, i'm sure they would share. Especially on MySeq, since a few a the dev's there are getting sick of Verant, and one of them is seriously considering making his own server.
They have been collecting this data for years, and I wouldn't be surprised if your packet collector was a version of theirs or mq2.
just something to consider...
Think of it this way, we're all trying to beat the system, why not help each other out?
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04-11-2004, 01:51 PM
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Discordant
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Join Date: May 2002
Posts: 434
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MySEQ has nothing to do with packets.
We work with the SEQ coders on things that we both do, but they don't do AAs.
MQ2 has nothing to do with packets.
__________________
++[>++++++<-]>[<++++++>-]<.>++++[>+++++<-]>[<
+++++>-]<+.+++++++..+++.>>+++++[<++++++>-]<+
+.<<+++++++++++++++.>.+++.------.--------.>+.
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04-13-2004, 03:05 AM
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Fire Beetle
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Join Date: Apr 2004
Posts: 3
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Hola All,
I'm adding alot of new features to the MySEQ Project that will allow you to collect the Items a player has on them.
We read directly from memory vs. packet processing and may be able to help in some of the areas of collecting data, ie. Spell Data, Pathing, Zone Info, etc. I know ya'll have most of this data already but I can add features into the MySEQ program that might help ya'll out.
Keep up the good work.
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