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  #1  
Old 03-20-2004, 04:24 AM
FiCtIoN
Sarnak
 
Join Date: Mar 2004
Posts: 34
Default No AA's in 0.5.5 (BUG)?

Not sure if its code ,database or just me i searched and only found one other person with the problem. I'm using 0.5.5 vs.net binaries and TCS's MW055_alpha2 DB.
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  #2  
Old 03-20-2004, 04:29 AM
Jezebell
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Join Date: Feb 2004
Location: Florida
Posts: 441
Default

Yep, they don't work, I think the GoD patch broke them
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  #3  
Old 03-20-2004, 04:55 AM
Shawn319
Demi-God
 
Join Date: Jan 2002
Posts: 2,073
Default

They do not work anymore.. WE NEED PACKETS FROM EQLIVE!!!!! how many times do we have to say this.
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  #4  
Old 04-05-2004, 04:47 AM
mikenune
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Join Date: Apr 2004
Location: Gukta
Posts: 359
Default

Well, if there's anything I can do to help, I'd be happy to do it!

What do you need to get AA's up and running? :lol:

/me runs away
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  #5  
Old 04-05-2004, 11:47 PM
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Monrezz
Dragon
 
Join Date: Mar 2003
Location: #loc
Posts: 745
Default

See info on PacketCollector. We need to collect packets from live so we know what the client is looking for. Run PacketCollector then purchase or activate an AA.
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  #6  
Old 04-06-2004, 10:28 AM
sandy
Hill Giant
 
Join Date: Oct 2002
Posts: 212
Default

any aas ?
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  #7  
Old 04-07-2004, 06:20 AM
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Monrezz
Dragon
 
Join Date: Mar 2003
Location: #loc
Posts: 745
Default

I'm guessing they all got broken, so yeah any AA =P

Mite be an idea to make a quick page or post showing which AAs we still need?
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  #8  
Old 04-07-2004, 08:02 AM
mikenune
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Join Date: Apr 2004
Location: Gukta
Posts: 359
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If I'm not a high enough level to use any AAs is there any way I can help collect the info? Or do I have to find someone with a 50+ char to run it for me?
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  #9  
Old 04-07-2004, 08:09 AM
Jezebell
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Join Date: Feb 2004
Location: Florida
Posts: 441
Default

Only someone who has a character capable of buying the AA's can collect the info.
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An EQEMulator Roleplaying [Custom-Legit] Server
The First Age Website

Running on: Asus A7N8X-Deluxe, AMD Athlon XP 2100+, Geil 1024MB PC3200 Ultra DDR RAM,
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  #10  
Old 04-10-2004, 11:48 AM
molimo140
Hill Giant
 
Join Date: Dec 2003
Posts: 104
Default

I have a 57 ranger on Eq live....
Do i actually need to spend aa pts to get the info?
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  #11  
Old 04-10-2004, 11:51 AM
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Monrezz
Dragon
 
Join Date: Mar 2003
Location: #loc
Posts: 745
Default

Spend or use.
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  #12  
Old 04-10-2004, 03:07 PM
animepimp
Dragon
 
Join Date: Jan 2004
Posts: 860
Default

Everything you can do helps us figure out what needs to be sent and recieved. Increasing AAs, using AAs, gaining more AA points.
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  #13  
Old 04-10-2004, 03:31 PM
diesalot
Fire Beetle
 
Join Date: Dec 2003
Posts: 26
Default packet Collectors...

Um, I know you guys don't support MySeq or ShowEq, but they have 100's of peoples that collect that data for them. If you went there and asked them, i'm sure they would share. Especially on MySeq, since a few a the dev's there are getting sick of Verant, and one of them is seriously considering making his own server.
They have been collecting this data for years, and I wouldn't be surprised if your packet collector was a version of theirs or mq2.
just something to consider...
Think of it this way, we're all trying to beat the system, why not help each other out?
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  #14  
Old 04-11-2004, 01:51 PM
kathgar
Discordant
 
Join Date: May 2002
Posts: 434
Default

MySEQ has nothing to do with packets.
We work with the SEQ coders on things that we both do, but they don't do AAs.
MQ2 has nothing to do with packets.
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  #15  
Old 04-13-2004, 03:05 AM
MQSEQ
Fire Beetle
 
Join Date: Apr 2004
Posts: 3
Default

Hola All,

I'm adding alot of new features to the MySEQ Project that will allow you to collect the Items a player has on them.

We read directly from memory vs. packet processing and may be able to help in some of the areas of collecting data, ie. Spell Data, Pathing, Zone Info, etc. I know ya'll have most of this data already but I can add features into the MySEQ program that might help ya'll out.

Keep up the good work.
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