Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Database/World Building

Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old 05-27-2004, 11:36 AM
Tangeleno
Sarnak
 
Join Date: Mar 2004
Posts: 61
Default

Table works like this
Ans Fiel'Tian:
Dmg 15, Dly 28. +3 Str, +3 Sta, +3 Agi, +3 Dex, +3 Wis, +3 Int, +3 Cha


Ans Fiel'Tian would have a point cost of 106 points (based on my system) 50 points for the 5 points of damage above 10, 20 points for the delay 2 points under 30, and 6 points for each stat increase since they are all +3. So as by your example yes a FT of 10 would be 100 points. I should add a multiplier to that to equal it out. And thats why I asked for help I'm sure it still needs some more tuning but all input from others to help balance it out would be great. Thinking about tuning down the cost for higher damage and lower delay...
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:40 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3