Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Tools

Archive::Tools Archive area for Tools's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 07-21-2004, 09:27 PM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
Default

Windcatcher, the zones im designing advanced very well, nothing compared to the crappy castle you seen last time. There are a few things i would like to add to my zones, but i cant find how to do / add it.
- Animated Objects : OZ handle animated objects ? If yes, how to add them ? I can easily make an animated object using bones, but object isnt animated when i log into my zone ...
- Animated Textures : To have surface of the water moving, or for torchs
- Object Transparency : Like for crystals, ice, glass ...
- Non cubic ground mesh : When i make a basic ground mesh, for example, for "West Common", i make it non cubic (luclin zone like), but everytime i will load into OZ, i will have it cubic ... this is quite embarrassing ...
If i look at some eqlive objects, on objects like torchs, i can see "light" effect added to them, it would be cool to have those kind of effect available.

I know OZ isnt very advanced "for the moment", so far, my zones starts to look fine and in the line of new world zones (Post Velious), but zones look like "fixed in time", because nothing is animated, nothing is moving, well NPC are moving, but for me, moving NPC dont make a zone live, i know it wiork this way on EQ, but why not making better ? :p

It will also be cool to have you pop on IRC when you will have some time, i have others questions/suggestions that would take too many posts~

Thanks
__________________

Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:55 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3