Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Tools

Archive::Tools Archive area for Tools's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #13  
Old 08-17-2004, 09:21 AM
Windcatcher
Demi-God
 
Join Date: Jan 2002
Posts: 1,175
Default

The next version will have online help. It's a huge job, but most of the major stuff is in. 4.8 also broke dragging objects around with the mouse so I need to fix that too.

The problem with importing Quake maps is the Quake shaders. Quake maps use scripts that place overlapping levels of shaders that affect what the final output will look like. OpenZone and the EQ engine don't support anything like this so objects that use shaders tend not to look right.

WC
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:59 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3