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  #13  
Old 08-18-2004, 02:18 AM
Wiz
Dragon
 
Join Date: Feb 2002
Posts: 583
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Quote:
Originally Posted by KhaN
Quote:
So why haven't you already written .wld reading functions?
Because we have 35 class to code for EQA and LOS is far from being first in our todo list ? Dont get me wrong, but WC already made half the job with its DSConverter, i just dont get this logic of not working with the source (WLD). Everytime a new zone will come out, you will have to do your map file, add it to your server directory, and blablabla ... this doesnt make sense.
I'm gonna take a wild guess here.

1) Because noone has written any finished code for it. I could try, but I don't have the time to figure out an entire file format either right now.

2) Aren't WLD files considerably larger and bulkier? You'd have to read pretty much the entire file into memory, aka extra RAM. .map provides everything you need, really.

Complaining about others not solving something you have no intention of solving yourself is a pretty lame way to go.
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