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  #1  
Old 09-24-2004, 04:26 AM
lostemu
Fire Beetle
 
Join Date: May 2004
Posts: 5
Default Local server setup

Lets say I just want to play on the server by myself, I dont want to host it for anyone else. Will the following LoginServer.ini work?

##########################################
### --- This file tells world.exe what loginserver to connect to.
### --- Leave the account and password field BLANK.

### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS.

### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname.
### --- NOTE2: the word "Server" is added to each server automaticly.

# READ README.TXT

[LoginServer]
loginserver=eqlogin1.eqemulator.net
#loginserver2=eqemulator.net
loginport=5997
#loginport2=5996
worldname=Who Cares I dont
worldaddress=localhost
locked=false


[WorldServer]
Defaultstatus=0
Unavailzone=

if NOT exist spells_en.txt goto NOSPELL

start ZoneDebug.exe . localhost 7995 localhost
start ZoneDebug.exe . localhost 7996 localhost
start ZoneDebug.exe . localhost 7997 localhost
start ZoneDebug.exe . localhost 7998 localhost
start ZoneDebug.exe . localhost 7999 localhost
exit
cls

:NOSPELL
echo You did not copy the spells_en.txt from your everquest directory to this one. Please do so or zones will crash on startup.
PAUSE

[ChatChannelServer]
worldshortname=
chataddress=
chatport=
#########################################

I have the database created, when I try to run world.exe (the precompiled one) It throws an error when loading LoginServer.ini. I am assuming I ahve somthing messed up inside this.

Any ideas?

Thanks guys and gals

LE
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  #2  
Old 09-24-2004, 06:00 AM
Gangrif
Sarnak
 
Join Date: Oct 2003
Posts: 64
Default

I'm no expert, but i think if you wanted it to run completely locally, you'd need your own loginserver as well. I dont know how its progressed, but some people used to use Minilogin for this. I dont know if that's still around though.

Your loginserver.ini points to eqlogin1.eqemulator.net, which if im not mistaken was changed to newlogin1.eqemulator.net (i could be mistaken) but still thats public, not local.
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  #3  
Old 09-24-2004, 06:26 AM
BigJigg
Fire Beetle
 
Join Date: Sep 2004
Posts: 10
Default

I would just host it like the walkthroughs tell you.
Log in with it unlocked.
Adjust account level.
Lock the server and your set.
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  #4  
Old 09-24-2004, 08:14 AM
monalin crusader
Hill Giant
 
Join Date: May 2004
Posts: 238
Default

You'd have to tel us what version you were running, unless you want to spend some time working wiht minilogin i suggest you run normaly like other servers and just set the locked variable in your loginserver.ini file to "true" and then your set. I know not if the Port and URL of the server your connecting to is right its different for almost every version.
__________________
Ascending Dawn Server Op
Coder/Quester/Mysql
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  #5  
Old 09-24-2004, 05:44 PM
Doodman's Avatar
Doodman
Developer
 
Join Date: Aug 2003
Posts: 246
Default

Depending on the version of the server you are running, you are going to need to adjust what you list for a loginport for the loggin server.

5997 is for servers based on older code (i.e. Winter's Roar)
5995 is for 5.7DR6 generation servers
5994 is for 5.8+ generation servers

Beyond that, yes that should work just fine.
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