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Old 10-24-2004, 09:26 AM
Scorpx725
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Join Date: Feb 2003
Location: Wish I knew.
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You are missing the point. It may have been a tad overpowering, however there are many other solutions that could have been done instead of this.
Same goes for the bard nerf. Wizards and Druids can still Quad, why should we? Let us kill 8 at once since it will take us longer.

Quote:
We were told before OoW that charm changes were NOT going to be in effect with the release of OoW, and they did. We were tricked into getting the expansion. Also, they explained the "changes" which, were, no doubt, nerfs, completely wrong to other classes. They explained it as when we haste the pet it should hit as if it was a nonhasted pet when charmed. And when the charm breaks it will be "just another add". WTF? No, its also HASTED. The risk v. reward is totally off. Another solution that was brought up in the serverwide channels on live and on some enchanters' boards was having charmed mobs have a recourse so their dps stays low for about 15 seconds after charm breaks, or instead of reducing his dps, slow the mob 1% so that it cannot be hasted.
Thats whats wrong and I agree, but still, when somethings nerfed its more of a fix, just sony usualy does it wrong.
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