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  #16  
Old 05-30-2002, 03:46 PM
Strikingbeast
Fire Beetle
 
Join Date: Feb 2002
Posts: 5
Default ...

Am I the only one who has noticed that with the new release you cannot put an item into the secondary slot using the client? You have to put it in using the admin or editing the table yourself.
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  #17  
Old 05-30-2002, 04:25 PM
Timba1925
Fire Beetle
 
Join Date: May 2002
Posts: 2
Default

I think this is a regen / damage intake issue.

A bug exists where spells such as regen hurt the person with the spell on them. Such that an npc when they cast regen on themself, will attack themself.

I bet Dark Pact or any spell that is suppose to take health away is causing the npcs to agro on themselves as they are taking damage, as you have said. I assume both bugs are related.

~Timba
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  #18  
Old 06-01-2002, 07:33 AM
Drawde
Dragon
 
Join Date: Jan 2002
Posts: 521
Default

North Qeynos, Qeynos Hills, Toxxulia Forest and probably some other zones seem to have the Luclin sky graphics.. this is presumably a bug in the zone .cfg files.
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  #19  
Old 06-01-2002, 07:48 AM
TheClaus
Discordant
 
Join Date: Jan 2002
Location: Manteca, CA
Posts: 352
Default

Actually Drawde there are no cfg files for those zones. I figured out how to create them manually but then I heard that Lyenu and Quag have all of them and haven't released them yet. Next release is what I heard on IRC.
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  #20  
Old 06-02-2002, 04:38 AM
Lurker_005
Demi-God
 
Join Date: Jan 2002
Location: Tourist town USA
Posts: 1,671
Default life taps

I don't know enough about C++ to track this down any further.

Life taps seem to be assigning the targets HP to the caster as well. So everytime the lifetap changes the mob's HP the casters is changed to the same value, including 0HP aka death.

This seems to be located in:
Code:
void Client::Damage and void NPC::Damage
but I havn't figured out what code is the actual problem.
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  #21  
Old 06-02-2002, 05:34 AM
Lurker_005
Demi-God
 
Join Date: Jan 2002
Location: Tourist town USA
Posts: 1,671
Default

Regarding getting droped to the login screen on zoning, I noticed this in the zone window I was zoning from

Code:
Zoning to safe coords: templeveeshan (124)
Zoning player to:templeveeshan (124) x:-1 y:-1 z:-1
Zoning complete
[b]Wrong size on 0x5521. Got: 8236, Expected: 8244[/b]
Player attempting to delete spawn: Lurker
Client disconnected: Lurker
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  #22  
Old 06-02-2002, 02:46 PM
Lurker_005
Demi-God
 
Join Date: Jan 2002
Location: Tourist town USA
Posts: 1,671
Default

Continuing the above post...

I have 2 characters, and they repeatably have problems zoning into some zones. But it is different zones for each character. If a dev wants to try and duplicate this, I can send them my account and character tables or all the DB if they want.


Another Item is AApoints... well I was able to assign all the points I wanted. clicking the right % arrow gave me 10 points, and nearly a full point bubble. (it always showed 0 AAexp points when killing something) Using points reduced the blue bar only, and went back to full blue when it ran out. the number of avalible points never changed. Also a lot of the AA stuff works once activated.
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  #23  
Old 06-02-2002, 03:31 PM
Shawn319
Demi-God
 
Join Date: Jan 2002
Posts: 2,073
Default

If i remember correctly, opcode 5521 is the opcode that tells it to save your char while zoning.
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  #24  
Old 06-02-2002, 03:39 PM
eblan
Fire Beetle
 
Join Date: Jun 2002
Posts: 20
Default Zone crash

I installed/played with it a little bit tonight, and created my first character in Freeport. Human Monk. For some reason when i'd try to enter the game it'd go all the way through loading then simply crash to desktop. Neither the world or zone consoles provided much info as they simply stated "the client disconnected". Boggled me for a few, before I tried making a new character a Dark Elf Necro. Neriak 3rd gate loaded fine, not sure if the crash bug i was getting in freeport was zonewide or just default spawn point or what. Hope this is at least remotely helpful though...
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  #25  
Old 06-03-2002, 09:36 PM
Pneu
Sarnak
 
Join Date: May 2002
Posts: 65
Default

[removed post] I fixed this problem and it wasn't a bug

Pneu
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  #26  
Old 06-03-2002, 10:18 PM
Wiz
Dragon
 
Join Date: Feb 2002
Posts: 583
Default

Money is bugged to high heavens:

Money you change in a bank will revert.
Money you put in the bank will dissapear.
Money can't be given to others in trade.
Money will randomly dissapear, or turn into NEGATIVE money.
Merchants are accepting way too little money for items.
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  #27  
Old 06-05-2002, 04:04 PM
Lurker_005
Demi-God
 
Join Date: Jan 2002
Location: Tourist town USA
Posts: 1,671
Default

2 things.

Quest items given by an npc... If you give out more than 1 item, the others seem to be there, but the emu is reporting them as invalid. Once you camp they poof. If you try to zone, you will crash to char select, and the items are gone. I think this one has been in there for a while, but Im not positive.

Second, I noticed that when buying AA skills, if you click fast it will go past the limit. I was able to get 10/5 points, actually as many as I wanted. I am not sure if this is handled client side or not...
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  #28  
Old 06-06-2002, 04:51 AM
Drawde
Dragon
 
Join Date: Jan 2002
Posts: 521
Default

I also get the CTD bug with some zones, such as Frontier Mountains and Surefall Glade. Not Freeport though.
Regarding the money bug, it seems with some items - spells particularly - merchants will take the cost in silver and copper from you, but not the cost in gold/platinum. For other items, they subtract the right amount.

Also, I've noticed that books don't seem to work with the current version. I've set up the identifier correctly (e.g "discord" for the Tome of Order and Discord) and checked it out in EQEmuAdmin, but nothing happens when you try and read the book in-game. Books certainly worked with previous EQEmu versions, so this is a bug rather than a missing feature.
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  #29  
Old 06-11-2002, 08:57 AM
PrivateIdaho
Fire Beetle
 
Join Date: Jun 2002
Posts: 23
Default Min / Max dmg

Please see this thread for the info on the Min / Max dmg not working correctly. IMHO it should be included in the .0.3.3 bug list
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  #30  
Old 06-17-2002, 01:02 AM
BahsTgo
Fire Beetle
 
Join Date: May 2002
Posts: 4
Default

First, I'll get server dropped(either to char select or login, doesn't seem to matter which). Then, when trying to log back in from char select, I'll get dropped back to login(just like a lot of people talk about). But, I can log in with another char, do a /who all and see my other chars name listed in the zone where I was dropped. This only seems to happen while playing on other peoples servers, or I just haven't seen it happen in mini yet.

I have seen this bug a few times, but nobody else seems to have mentioned anything about it. So it might just be me.

-Synn
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