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Support::Windows Servers Support forum for Windows EQEMu users. |

12-09-2010, 03:30 PM
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Hill Giant
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Join Date: Oct 2010
Posts: 123
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5 zones is the default. You can change it to whatever you want, but it really just depends on how many you need running at the same time, I think. The more you have the more memory it uses, obviously.
Which client did you install? (Titanium, SoF, SoD?)
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12-09-2010, 03:32 PM
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Fire Beetle
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Join Date: Mar 2003
Posts: 26
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Installed SoF client. Should i try with Titanium?
Quote:
Originally Posted by Chanus
5 zones is the default. You can change it to whatever you want, but it really just depends on how many you need running at the same time, I think. The more you have the more memory it uses, obviously.
Which client did you install? (Titanium, SoF, SoD?)
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12-09-2010, 11:24 PM
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Fire Beetle
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Join Date: Mar 2003
Posts: 26
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I'm using the regular eqemuloginserver, not minilogin, is that my problem?
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12-10-2010, 10:41 AM
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Fire Beetle
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Join Date: Mar 2003
Posts: 26
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OK, here is the eqeum_config.xml file..
<?xml version="1.0">
<server>
<world>
<shortname>greybearden</shortname>
<longname>Grey Bear Den</longname>
<!-- Only specify these two if you really think you need to. (read: You don't) -->
<address>EQ.Toadville.org</address>
<localaddress>192.168.254.20</localaddress>
<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>eq.toadville.org</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>
<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->
<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="eq.toadville.org" port="9000" telnet="disable"/>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>1234567890987654321</key>
<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>
<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>
<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>channels.eqemulator.net</host>
<port>7779</port>
</mailserver>
<zones>
<defaultstatus>20</defaultstatus>
<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>
<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>eqdb</host>
<port>3306</port>
<username>root</username>
<password>obscured</password>
<db>PEQ</db>
</database>
<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>
<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>
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12-10-2010, 10:42 AM
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Fire Beetle
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Join Date: Mar 2003
Posts: 26
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Here is EQEMULOGIN.ini
[LoginConfig]
loginserver=localhost
port=5998
DumpPacketsIn=true
DumpPacketsOut=true
Trace=true
DatabaseServerName=eqdb
DatabaseCatalogName=PEQLoginDB
DatabaseUserName=root
DatabaseUserPassword=obscured
OPCodePathAndFileName=Login_opcodes.conf
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12-10-2010, 10:43 AM
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Fire Beetle
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Join Date: Mar 2003
Posts: 26
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so short of letting someone onto the server what else would be helpful in troubleshooting this? 
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12-09-2010, 03:34 PM
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Hill Giant
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Join Date: Oct 2010
Posts: 123
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Might be worth a shot.
I know SoF can work, but I think there are still issues with it (and support for it may have been dropped to work on SoD/Underfoot clients), but Titanium works for sure.
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12-09-2010, 03:48 PM
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Fire Beetle
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Join Date: Mar 2003
Posts: 26
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Ok, tried Titanium, get "an unknown error occurred while trying to join the server"
still only get response from the login server, nothing in world or zone window
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12-09-2010, 04:02 PM
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Hill Giant
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Join Date: Oct 2010
Posts: 123
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Maybe look at your eqemu_config.xml (in your server root directory).
The world section might be set to localhost or 127.0.0.1 instead of your server's ip address (it should be to the server's ip)
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12-09-2010, 04:04 PM
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Developer
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Join Date: Feb 2004
Location: UK
Posts: 1,540
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As Chanus says, check your eqemu_config.xml
Code:
[Thu Dec 09 10:27:56 2010]00037:*** WorldAuthenticate. Error connecting to :9000 [clientDisconnectReasonConnectFail,serverDisconnectReasonNone]
I would expect to see your server IP address before the :9000, e.g. 'Error connecting to 192.168.254.20:9000'
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12-09-2010, 04:57 PM
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Fire Beetle
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Join Date: Mar 2003
Posts: 26
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Quote:
Originally Posted by Chanus
Maybe look at your eqemu_config.xml (in your server root directory).
The world section might be set to localhost or 127.0.0.1 instead of your server's ip address (it should be to the server's ip)
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that was set as local host, but it is really local host, but i did change. No help
Quote:
Originally Posted by DERISION
I would expect to see your server IP address before the :9000, e.g. 'Error connecting to 192.168.254.20:9000'
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where is the client looking for that information? the only thing i changed on the client is the login server. which is working. the only thing i see for port 9000 is in the eqemu_config, which says
<tcp ip=eq.toadville.org" port="9000" telnet="disable" />
on the server, my host record points that name to 127.0.0.1, on the client, my host record points that name to the ip address of the server 192.168.254.20
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12-09-2010, 05:17 PM
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Developer
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Join Date: Feb 2004
Location: UK
Posts: 1,540
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The client is hardcoded to connect to world on udp port 9000. This is the section in eqemu_config.xml that specifies your world address:
Code:
<world>
<address>yourserver.ip.address.or.dns.name</address>-->
<localaddress>192.168.1.100</localaddress>-->
<loginserver>
<host>localhost</host>
<port>5998</port>
<account>account</account>
<password>password</password>
</loginserver>
<key>Some Long Random String</key>
<shortname>BTG3</shortname>
<longname>ZZZ BWG2 Private</longname>
<http port="9080" enabled="true" mimefile="mime.types" />
</world>
I use the latest version of EQEmuloginserver from the source code SVN, but I don't think I have changed that config section from when I used minilogin for my private server.
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12-10-2010, 09:55 AM
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Hill Giant
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Join Date: Oct 2010
Posts: 123
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No, you want to use that one.
Go through your eqemu_config.xml and eqemulogin.ini and make sure you don't have some places saying port 5998 and others saying 5999 maybe.
And try:
Code:
<world>
<address>eq.toadville.org</address>-->
<localaddress>192.168.254.20</localaddress>-->
in the eqemu_config.xml
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12-10-2010, 10:18 AM
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Fire Beetle
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Join Date: Mar 2003
Posts: 26
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I think i found it.....
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key> some long random string</key>
i'm guessing i need to put something in there. Is there a min/max or any thing i need to know about this line?
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12-10-2010, 10:25 AM
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Fire Beetle
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Join Date: Mar 2003
Posts: 26
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ok that didn't seem to fix it.
what about under login server information....
<loginserver>
<host>eq.toadville.org</host>
<port>5998</port>
<account></account>
<password></password>
do i need an account and password in there? if so, what do i use?
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