Version 0.3 released.
Changelog:
- reworked the internal structure of the program. Much easier to code now.
- Improved search function (it probably won't get any better than this without using a real database engine)
To download see the links below...
Hey all,
I once did a Spell Editor for the old spells_en format , but quit working on it because I got bored (heh). Now, with the new format, I decided to change it a bit to make it work with the spells_us format.
It's far from finished, but it works. Here's quick overview (see the readme.txt):
- Displays most values (and has an "expert" mode that displays all values, whether its meaning is known or not)
- Can add new spells
- Modify and delete existing spells
- Simple search function
- Pretty ugly GUI
Some missing features:
- New Spell Icon has no selection window (click on a EQ classic icon to see what I mean). New icons can be selected with the edit field and the up/down button right next to icon)
- I know the offsets of the reagents, but they're not implemented yet.
- Same with other values (note: You can always change any value via the "expert mode" tab)
Download the bin (Win32) here (~1200kb):
http://camongrel.hbnet.de/files/emu_spell_binary.zip
Download the source (Delphi) here (~1200kb):
http://camongrel.hbnet.de/files/emu_spell_source.zip
Feedback welcome.
- Mongrel -