1) Has anyone had time to look over the logonserver source and see how/if it works yet?
2) What are the plans to implement NPC speech/quests. (They essentially have the same basis, right?) I know that basic quests were implemented by a 3rd party dev, but what about integrating it in the emu?
I mean a released, publicly distributed loginserver, that the code was released for. Quagmire, I believe it was, said that it was "messed up" and that no support would be provided for it until further notice.
1) I've compiled the loginserver without the #define that forced it
to use eqemu/eqemu but i have not found time to try it yet.
hopefully tonight but more likely tomorrow or saturday.
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.