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					Originally Posted by  busyallnightill6
					 
				 
				1. I would like to change my requirements for certain commands. For instance i would like a status of 10 to find and summon items. I have tried changing it in the database and logging on with my laptop-status 10 account and summon works but find isn't :( 
			
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 If you're referring to just 
#find as a command, I don't think it's a command included with the latest build:
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				Output from SQL command SELECT command FROM commands WHERE command LIKE '%find%'; .. 
 
finditem  
findnpctype  
findspell  
spfind 
			
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 However, if you're referring to 
#finditem, make sure it's actually set into the database (
SELECT access FROM commands WHERE command = 'finditem'), then reboot your server. That should take care of the problem.
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					Originally Posted by  busyallnightill6
					 
				 
				2. I would like a quest npc to change an accounts status for example: When Player1 hails npc1 his client-account-something is changed from 10 to 0. I don't think this is possible since npcs only work with names, but thought i'd ask. 
			
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 The closest you can get to this, currently, is having access to the current player's account status through the $status variable (info can be found 
here and 
here). Unfortunately, there isn't anything that allows changing of the status. The 
#flag command can be run in-game, so I'm sure it wouldn't be EXTREMELY difficult to add support for it into the quests, but it would require some code tweaking.
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					Originally Posted by  busyallnightill6
					 
				 
				3. A workaround to this, maybe #finditem is allowed and the person tells npc1 the number and the npc summons and places/hands the item to the player. 
			
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 I'm pretty sure that's doable, although I'm not 100% sure how you would do it with Regular Expressions. I messed around with it a little, but never came up with a working solution.
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					Originally Posted by  busyallnightill6
					 
				 
				4. Sometimes when attacking another player the zone crashes, any ideas? 
			
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 It's been reported to me on my server that players crash (possibly the zone?) when attacking each other in the arena, but after updating to CVS PEQ DB & Quests, I'm not sure if it's still happening or not.
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					Originally Posted by  busyallnightill6
					 
				 
				5. A friend plays on my server also, but when he casts spells he seems to crash. My thoughts are: his spell.txt and (other file) are corrupt or to new/old. My spell.txt are currupt or to new/old. Hes casting level 66+ spells that might not work correctly? Hes downloaded KMRA. 
			
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 The first question I would ask are what sizes are the spells_us.txt files that you are each using (for the server, and for the client)? Also, do you use any custom spells?