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Quests::Q&A This is the quest support section |

09-14-2009, 03:16 PM
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Demi-God
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Join Date: Nov 2007
Posts: 2,175
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Magician Epic
I am using the newest PEQ from SVN, what is the status of the epics ?
I am on vacation next week and would like to my magician epic then, but if it is broken I do not want to waste my time.
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09-14-2009, 04:34 PM
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Dragon
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Join Date: May 2006
Location: Cincinnati, OH
Posts: 689
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You can see the status of PEQ quests here, with a page specifically devoted to the status of the epics here.
The Orb of Mastery quest is listed as working.
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09-14-2009, 04:37 PM
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Demi-God
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Join Date: Nov 2007
Posts: 2,175
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Oh, nice information. Thanks !
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09-15-2009, 08:26 PM
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Hill Giant
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Join Date: Aug 2009
Posts: 125
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Hey Prov... I was digging through the NPC_Types table. and checking our spawn info...
You might want to double check that Quillmane has a spawn. When I checked on my DB Quillmane was in the DB but was not in the spawn table.
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09-15-2009, 08:40 PM
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Demi-God
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Join Date: Nov 2007
Posts: 2,175
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He is not supposed to be there. He is spawned from killing garbage mobs in the zone. He is really more of an event than a spawn group. Look in your quest folder for South Karana for a file called #a lioness.pl
Code:
#Quillmane spawn^M^M
#npc - a_lioness - randomly spawns 1 of 3 Quilmane locs around the zone)^M^M
#zone - SouthKarana^M^M
#Angelox^M^M
^M^M
sub EVENT_DEATH{^M^M
my $random_result = int(rand(100));^M^M
my $a=14139; #npc - Quillmane^M^M
if(($random_result<5) && ($quill==2)){^M^M
#quest::say("Spawning Quillmane1");^M^M
quest::spawn2($a,101,0,3210,-6821.6,38.3,193.3);^M^M
quest::delglobal("quill");^M^M
quest::setglobal("quill",3,3,"F");^M^M
$quill=undef;^M^M
}elsif(($random_result>=5) && ($random_result<10)&& ($quill==2)){^M^M
#quest::say("Spawning Quillmane2");^M^M
quest::spawn2($a,102,0,-2761.8,-6076,0.7,4.0);^M^M
quest::delglobal("quill");^M^M
quest::setglobal("quill",3,3,"F");^M^M
$quill=undef;^M^M
}elsif(($random_result>=10) && ($random_result<15)&& ($quill==2)){^M^M
#quest::say("Spawning Quillmane3");^M^M
quest::spawn2($a,103,0,-2333.8,1296.5,38.7,247.3);^M^M
quest::delglobal("quill");^M^M
quest::setglobal("quill",3,3,"F");^M^M
$quill=undef;^M^M
}else{^M^M
#quest::say("No spawn");^M^M
};^M^M
};
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09-15-2009, 08:59 PM
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Hill Giant
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Join Date: Aug 2009
Posts: 125
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wow that's crazy
I think I'd rather have him on the spawn table
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09-15-2009, 10:21 PM
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Demi-God
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Join Date: Nov 2007
Posts: 2,175
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Well then you could camp him. The whole point was to make people work to kill him.
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09-16-2009, 02:52 AM
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Developer
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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Well, I know 100% for sure that Quillmane can spawn on server up (right after reset) on Live, or at least could back when I used to camp him. That means that he doesn't only spawn from killing other NPCs. I also know that there is a chance that upon killing Quillmane, that he can spawn at one of the other 2 spots and start roaming those areas immediately after the last one died. So, Quillmane himself has a chance to pop himself from EVENT_DEATH for sure. I have seen double pops multiple times, and maybe even a triple once or twice.
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09-16-2009, 08:30 AM
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Demi-God
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Join Date: Nov 2007
Posts: 2,175
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I only saw him pop once on live, I camped the zone for 6 hours. He finally popped. I had cleared the entire zone of mobs twice an hour. People have reported camping 10-12 hours and never seeing him. I would venture under a 5% spawn rate.
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09-16-2009, 11:14 AM
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Hill Giant
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Join Date: Aug 2009
Posts: 125
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personally that is something I want to avoid happening, I know for my Cleric 1.0 I had a 70Necro and a 70 Druid help me clear Skyfire for 4 hours, and trying to catch Zordak Ragefire up took weeks.
I want to make this stuff a challenge... not a time sink
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09-16-2009, 01:56 PM
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Demi-God
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Join Date: Nov 2007
Posts: 2,175
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I guess it can be a fine line with people. What always drew me to EQ was the challenge and sometimes I guess the time sink. Wow just sucked for me, the game took no skill. EQ was a huge learning curve.
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