Problem with global loot
			 
			 
			
		
		
		
		I have a rather long streak of crickets chirping when I post, hopefully this won't continue it... 
 
I'm trying to enable global loot so that every non-skipping mob has a 50% chance of dropping a lamp with red tinsel (item 59444). So far, no luck. Can anyone spot the problem(s) below? Here are the records I added, with notes on trivial fields: 
 
global_loot: 
id,description,loottable_id,enabled,min_level,max_  level,min_expansion,max_expansion 
21,STUFF,200000,1,0,100,-1,15 (all other values null) 
 
lootdrop: 
id,name,min_expansion,max_expansion 
200000,STUFF,-1,-1 (all other values null) 
 
lootdrop_entries: 
lootdrop_id,item_id,item_charges,equip_item,chance  ,disabled_chance,multiplier 
200000,59444,1,0,50,0,1 (all "level" fields set to 0) 
 
loottable: 
id,name,avgcoin,done 
200000,200000_STUFF,0,1 
(cash set to 0, expansions to -1, flags to null) 
(I have no idea what "done" does, neither 0/1 work) 
 
loottable_entries: 
loottable_id,lootdrop_id,multiplier,droplimit,mind  rop,probability 
200000,200000,1,6,0,100 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
			
			
				
			
			
			
		 
		
	
	
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