Having all of your NPCs set to use proximities would probably be a major resource hog on your server and would most likely cause alot of stability issues.
I have never used ghosting, but I thought it worked by the player attacking a mob but tricking the mob into thinking he/she was outside of the NPCs attack range. I had never heard that it has something to do with factions. And even if it does, once you attack an NPC, it doesn't matter what faction you have, it will hit you back.
If someone is an expert on ghosting, I wouldn't mind a better understanding on it so a solution could possibly come about.
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