S.O.: Ubuntu 5.10
running world and zone with sudo
EQEmu-0.6.6-772 2006-04-16
Hi, I am getting problems with zone, i run world with no problems, then i run zone with no problems, but when zone is loading loot tables, it take a lot of time, and finally i get the messagge:
Error: EMuShareMem: DLLLoadLoot: !LootMMF.IsLoaded() (timeout)
[Debug] [ZONE__INIT_ERR] Loading loot FAILED!
WORLD
Code:
[Debug] Starting Log: logs/eqemu_debug_world.log
[Debug] [WORLD__INIT] Loading server configuration..
[Debug] [WORLD__INIT] Log settings loaded from log.ini
[Debug] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEMu 0.6.6
[Debug] [WORLD__INIT] Connecting to MySQL...
[Status] Starting Log: logs/eqemu_world.log
[Status] Using database 'eq' at localhost:3306
[Debug] [WORLD__INIT] Loading opcodes..
[Status] libEMuShareMem.so loaded
[Debug] [WORLD__INIT] HTTP world service disabled.
[Debug] [WORLD__INIT] Loading variables..
[Debug] [COMMON__THREADS] Starting TCPServerLoop with thread ID -1213420624
[Debug] [COMMON__THREADS] Starting TCPServerLoop with thread ID -1221813328
[Debug] [COMMON__THREADS] Starting DBAsyncLoop with thread ID -1230218320
[Debug] [WORLD__INIT] Loading zones..
[Debug] [WORLD__INIT] Clearing groups..
[Debug] [WORLD__INIT] Clearing temporary merchant lists..
[Debug] [WORLD__INIT] Loading items..
[Debug] [WORLD__INIT] Loading guilds..
[Debug] [WORLD__INIT] Loading EQ time of day..
[Debug] [WORLD__INIT] Loading launcher list..
[Debug] [WORLD__INIT] Reboot zone modes OFF
[Debug] [WORLD__INIT] Deleted 0 stale player corpses from database
[Debug] [WORLD__INIT] Deleted 0 stale player backups from database
[Debug] [WORLD__INIT] Zone (TCP) listener started.
[Debug] [WORLD__INIT] Client (UDP) listener started.
[Debug] [COMMON__THREADS] Starting EQStreamFactoryReaderLoop with thread ID -1280701520
[Debug] [COMMON__THREADS] Starting EQStreamFactoryWriterLoop with thread ID -1289094224
[Debug] [WORLD__LS] Connecting to login server...
[Debug] [COMMON__THREADS] Starting TCPConnectionLoop with thread ID -1306031184
[Debug] [WORLD__LS] Connected to Loginserver: eqemulator.net:5998
[Debug] [WORLD__LS] Loginserver provided 83.45.110.23 as world address
ZONE
Code:
[Debug] Starting Log: logs/eqemu_debug_zone.log
[Debug] [ZONE__INIT] Loading server configuration..
[Debug] [ZONE__INIT] Log settings loaded from log.ini
[Debug] [ZONE__INIT] Connecting to MySQL...
[Status] Starting Log: logs/eqemu_zone.log
[Status] Using database 'eq' at localhost:3306
[Debug] [ZONE__INIT] CURRENT_ZONE_VERSION: EQEMu 0.6.6
[Debug] [ZONE__INIT] Loading opcodes..
[Debug] [COMMON__THREADS] Starting DBAsyncLoop with thread ID -1215575120
[Debug] [ZONE__INIT] Log settings loaded from ./log.ini
[Debug] [ZONE__INIT] Mapping Incoming Opcodes
[Debug] [ZONE__INIT] Loading Variables
[Debug] [ZONE__INIT] Loading zone names
[Debug] [ZONE__INIT] Loading items
[Status] libEMuShareMem.so loaded
[Debug] [ZONE__INIT] Loading npc faction lists
[Debug] [ZONE__INIT] Loading loot tables
like 5 min with loading loot tables...then i get the next thing:
Code:
[Debug] Starting Log: logs/eqemu_debug_zone.log
[Debug] [ZONE__INIT] Loading server configuration..
[Debug] [ZONE__INIT] Log settings loaded from log.ini
[Debug] [ZONE__INIT] Connecting to MySQL...
[Status] Starting Log: logs/eqemu_zone.log
[Status] Using database 'eq' at localhost:3306
[Debug] [ZONE__INIT] CURRENT_ZONE_VERSION: EQEMu 0.6.6
[Debug] [ZONE__INIT] Loading opcodes..
[Debug] [COMMON__THREADS] Starting DBAsyncLoop with thread ID -1215575120
[Debug] [ZONE__INIT] Log settings loaded from ./log.ini
[Debug] [ZONE__INIT] Mapping Incoming Opcodes
[Debug] [ZONE__INIT] Loading Variables
[Debug] [ZONE__INIT] Loading zone names
[Debug] [ZONE__INIT] Loading items
[Status] libEMuShareMem.so loaded
[Debug] [ZONE__INIT] Loading npc faction lists
[Debug] [ZONE__INIT] Loading loot tables
Error: EMuShareMem: DLLLoadLoot: !LootMMF.IsLoaded() (timeout)
[Debug] [ZONE__INIT_ERR] Loading loot FAILED!