Quote:
Originally Posted by Bellos
I finally found the EQModelViewer. I was wondering if anyone knows how to add those models to a zone file or make them global. Ive looked everywhere but cannot find anything related to doing this.
A link or some info would be much appreciated.
I figured out how to export the objects, i just dont know what file to add em to, or do i add em to the db?
OK i got as far as adding commons_obj.s3d to my zones assets file.
I tried adding the object in the database and in game.
In the database it wont let me add the full CAMPFIRE2_DMSPRITEDEF or CAMPFIRE2_SPRITEDEF
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vergalid_assets.txt
Code:
dest_wallofdead.eqg
dest_sphere_shield.eqg
gus_anims.eqg
fgt_anims.eqg
commons_obj.s3d
object is
OBJ_GTENT2 in doors table in db.
tried adding as a door also from here
http://www.eqemulator.org/forums/sho...hlight=Objects
As an object it always shows up as a bag no matter what i do. So i dunno i got this far, now i need some help