Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bots

Development::Bots Forum for bots.

Reply
 
Thread Tools Display Modes
  #1  
Old 12-08-2012, 02:25 PM
Thuz989
Sarnak
 
Join Date: Jan 2006
Posts: 45
Default Bots don't zone

Hi,

Currently pulling a fresh svn 2282 from trunk, compiling in 2010 express configured with Release X64/RelaseBots X64. Applied all .sql updates in trunk from 2214-2280. Started with peqdb 2214.

Problem: Create a bot, try to zone with it. After you zone the bot shows as in group in the group panel but it looks like its either in another zone or dead. #bot spawn will bring them back.

I have looked through botsandmercs branch to see if any fixes exist, running out of ideas, anyone have any?? Thanks.

There is nothing in debug file and the following is only zone errors..

[12.08. - 12:13:49] Starting Log: logs/eqemu_error_zone_3608.log
[12.08. - 12:13:49] Warning: charid 1 has an invalid item_id 150009 in inventory slot 15
[12.08. - 12:13:59] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_Unknown (#0 eq=0x0000), size: 4112
[12.08. - 12:13:59] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_Unknown (#0 eq=0x0000), size: 4112
[12.08. - 12:14:01] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_Unknown (#0 eq=0x0000), size: 1
[12.08. - 12:14:01] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_Unknown (#0 eq=0x0000), size: 4
[12.08. - 12:14:01] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_TargetMouse (#125 eq=0x0000), size: 4
Reply With Quote
  #2  
Old 12-08-2012, 05:36 PM
Secrets's Avatar
Secrets
Demi-God
 
Join Date: May 2007
Location: b
Posts: 1,450
Default

BotsAndMercs is an experimental branch. Use the main branch for bots.
Reply With Quote
  #3  
Old 12-09-2012, 12:39 AM
Thuz989
Sarnak
 
Join Date: Jan 2006
Posts: 45
Default

Yah i didn't phrase that very well. I did in fact build from the main branch with bots option, not the botsandmercs branch. I meant to say i was desperate so i went looking in there to see if i could find any fixes.

Thank you for the reply thou, any other suggestions?
Reply With Quote
  #4  
Old 12-09-2012, 07:38 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

Are you getting this in every zone or just certain ones?
__________________
Uleat of Bertoxxulous

Compilin' Dirty
Reply With Quote
  #5  
Old 12-09-2012, 10:02 PM
Thuz989
Sarnak
 
Join Date: Jan 2006
Posts: 45
Default

Sorry, this was a sql issue. I did not follow the directions properly. Once i resourced DB properly(using load_bots.sql at right time), bots seem to work fine. Sorry for false alarm.
Reply With Quote
  #6  
Old 12-12-2012, 05:49 PM
Furniture
Hill Giant
 
Join Date: Aug 2012
Posts: 205
Default

ive had this issue in the past but i didnt realize it was due to not sourcing the sqls in the right sequence, thats good to know, thanks for posting how you solved this
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:53 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3