|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics. Do not post support topics here. |
10-14-2015, 07:02 PM
|
Dragon
|
|
Join Date: Apr 2009
Location: California
Posts: 814
|
|
I believe a more precise phrasing would be 'imagining the most basic, big-picture steps required in a path forward'. Your current absence of programming and database skills limit your ability to develop such a path. Education and talent in 3D graphics, 2D UI development, prose fiction authorship... these things would also be helpful for such development. Telling people to break ties with others they have long worked and played with and simplifying a years-long development process into such phrases as 'taking the DikuMUD code and slapping a GUI on it' do not fit well with the intention of developing a successor to a multi-million dollar corporate product now in its nineteenth year of continual development.
|
10-14-2015, 07:06 PM
|
|
Sarnak
|
|
Join Date: Mar 2007
Location: NA
Posts: 48
|
|
Personally I'd use LambdaMOO, object oriented y'know. I coded a shitload of stuff in MOO code on Dragonsfire MOO, including a Harper Songbook that emitted muzak and responded to RP queues in the crowd while emitting songs. Good times
Of course, that assumes your central hypothesis has some merit, which alas falls into the "I don't understand it so it must be easy" category.
Regards,
Mg
|
10-14-2015, 07:11 PM
|
Banned
|
|
Join Date: Jan 2015
Posts: 75
|
|
Quote:
Originally Posted by mgellan
Personally I'd use LambdaMOO, object oriented y'know. I coded a shitload of stuff in MOO code on Dragonsfire MOO, including a Harper Songbook that emitted muzak and responded to RP queues in the crowd while emitting songs. Good times
Of course, that assumes your central hypothesis has some merit, which alas falls into the "I don't understand it so it must be easy" category.
Regards,
Mg
|
From what I've gathered MOO was the backbone of Ultima Online, the sims and other games like that. MUD was the backbone of EQ, then blizzard somehow ripped off EQ it seems like to make WoW. Even if EQ wrote a new diku like MUD from scratch it is plainly obvious that EQ is a MUD at its core without a doubt. So MUD seems to be that really challenging combat mechanic wheras MOO is more social games. I would be interested to find out how SimCity/rollercoaster tycoon/incredible machine type of game started out.
|
10-14-2015, 07:16 PM
|
Administrator
|
|
Join Date: May 2013
Location: United States
Posts: 1,593
|
|
Quote:
Originally Posted by MarcusD
From what I've gathered MOO was the backbone of Ultima Online, the sims and other games like that. MUD was the backbone of EQ, then blizzard somehow ripped off EQ it seems like to make WoW. Even if EQ wrote a new diku like MUD from scratch it is plainly obvious that EQ is a MUD at its core without a doubt. So MUD seems to be that really challenging combat mechanic wheras MOO is more social games. I would be interested to find out how SimCity/rollercoaster tycoon/incredible machine type of game started out.
|
From what you've gathered? Are the voices in your head giving you all of this information?
|
10-14-2015, 07:39 PM
|
Banned
|
|
Join Date: Oct 2009
Posts: 312
|
|
Naw, his sources don't exist. None of us do either. We're all figments of imagination in this fucks' head he invented to keep himself company. We're foster's home for imaginary eqemus.
|
10-14-2015, 07:41 PM
|
Dragon
|
|
Join Date: Apr 2009
Location: California
Posts: 814
|
|
Quote:
Originally Posted by Burningsoul
eqemus.
|
|
10-14-2015, 07:43 PM
|
Administrator
|
|
Join Date: May 2013
Location: United States
Posts: 1,593
|
|
I found MarcusD!!
|
10-14-2015, 07:46 PM
|
|
Demi-God
|
|
Join Date: Nov 2007
Posts: 2,175
|
|
This guy is crazier than a sprayed cockroach.
|
|
|
|
10-14-2015, 08:09 PM
|
|
Dragon
|
|
Join Date: Aug 2012
Location: Hershey, PA
Posts: 499
|
|
Quote:
Originally Posted by MarcusD
From what I've gathered MOO was the backbone of Ultima Online, the sims and other games like that. MUD was the backbone of EQ, then blizzard somehow ripped off EQ it seems like to make WoW. Even if EQ wrote a new diku like MUD from scratch it is plainly obvious that EQ is a MUD at its core without a doubt. So MUD seems to be that really challenging combat mechanic wheras MOO is more social games. I would be interested to find out how SimCity/rollercoaster tycoon/incredible machine type of game started out.
|
Stop the presses. Someone let Don Daglow know that he was ripped off. DikuMUD was surely a copy of his Dungeon. But, maybe DikuMUD took some ideas from LOTRD, which in turn may have swiped ideas from my door game, seeing that I released mine 5 months before Seth released his. All this time I just shrugged it off and thought "a much nicer implementation" and even played it myself.
Maybe if I scrounge around I could find the old Pascal source to the door game and you could wrap a GUI around that?
The rage, delusions and such sure are entertaining though.
|
|
|
|
10-14-2015, 08:30 PM
|
Dragon
|
|
Join Date: Apr 2009
Location: California
Posts: 814
|
|
D&D ripped off Lord of the Rings! Lord of the Rings ripped off Greek, Roman, and Celtic mythology! Take back all the money for the mystics!!! :P
|
10-14-2015, 10:47 PM
|
|
Discordant
|
|
Join Date: Sep 2009
Posts: 269
|
|
I remember the whole dikumud controversy. The only real similarities were text descriptions during fighting. It would be more likely that Anarchy Online copied from a mud because they used TCP instead of UDP for things like movement updates in the beginning. (It failed miserably under load, rubber-banding, etc.)
In terms of technology, muds have nothing to offer a real-time game. In terms of content, claiming a genre is like trying to patent a fart.
Honestly, I don't have a dog in this fight and obvious troll is obvious, but Caryatis made a post and that makes this thread special.
|
10-14-2015, 11:45 PM
|
Discordant
|
|
Join Date: Dec 2013
Posts: 297
|
|
Hey guys!
I have a question that many of you who responded/got trolled/whatever in this thread could probably answer on a different thread where my question resides.
Thanks for the replies.
EDIT: for anyone actually interested in assisting, here is the link to the thread, last post
http://www.eqemulator.org/forums/sho...t=40039&page=5
|
10-18-2015, 01:19 AM
|
Banned
|
|
Join Date: Jan 2015
Posts: 75
|
|
Am I insane or does this look like the funnest thing to do on earth? I think C is my own personal heaven. I am going to be starting from scratch like this:
https://www.youtube.com/watch?v=4sfNHDtcOZk
|
10-18-2015, 03:04 AM
|
|
Discordant
|
|
Join Date: Jan 2007
Posts: 443
|
|
Quote:
Originally Posted by MarcusD
Am I insane
|
That would certianly explain a lot.
|
10-19-2015, 08:11 AM
|
Demi-God
|
|
Join Date: Mar 2012
Posts: 1,105
|
|
MarcusD, what you've just said is one of the most insanely idiotic things I've ever heard. At no point in your rambling, incoherent post was there anything that could even be considered a rational thought. Everyone on this forum is now dumber for having read it. I award you no points, and may God have mercy on your soul!"
P.S
Fire is hot, die in one.
__________________
"No, thanks, man. I don't want you fucking up my life, too."
Skype:
Comerian1
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -4. The time now is 06:58 PM.
|
|
|
|
|
|
|
|
|
|
|
|
|