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      | Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days. | 
    
    
   
   
   
   
   
   
   
   
		 
	 
 
	
	
		
	
	
 
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				04-11-2003, 05:16 PM
			
			
			
		  
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				 Discordant 
				
				
				
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				Moving NPC's Anyone? [added links, updated 4/15]
			 
			 
			
		
		
		
		This is my first test release, based on Drawdes DB. 
Only 4 zones so far , check it out and give feedback (too fast, too slow......) , I'm getting more zones ready and will have an updated version in a few days. The moving zones are west commons,east commons, north qeynos, and qeynos hills. 
 I'm including the EXE's I have been using , they are stable and aggro is working. (Note: the DB is complete , just add account and character info)
 
Well, seems i can't add attachments right now, I'll try later. 
ARRRGGG!!!! still won't let me add attachment :(
 
Heres a mirror of the files released on 15/4/03 
 http://www.tpcnet.co.uk/eqemu/stable0441exes.zip 
http://www.tpcnet.co.uk/eqemu/npcmov_alpha.zip
A big thanks to moonpheonix for the mirror host.
 
LOTS MORE ZONES DONE.......4/14/03  here's a list- 
west freeport 
east freeport 
befallen (needs work still) 
greater faydark 
cobalt scar 
the hole 
the city of mist 
crushbone 
plus the original 4 from before    
Ready for more??
 
4/15/03 - 5 more zones by request from Trump    
Field of Bone , Everfrost , Misty Thicket , Innothule Swamp , and Eastern Plains of Karana. 
       Enjoy     
http://tcstoys.sytes.net/npcmov_alpha.zip
http://tcstoys.sytes.net/stable0441exes.zip
can anyone else post attachments?  
		
	
		
		
		
		
		
		
		
		
		
		
						  
				
				Last edited by tcsmyworld; 11-09-2005 at 11:43 PM..
				Reason: fixed links
				
			
		
		
	
		
		
	
	
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				04-13-2003, 07:38 AM
			
			
			
		  
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				 Sarnak 
				
				
				
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		The first link in your post is wrong, but other than that, awesome work!! I played around in East Commons for a while and the moving mobs are just awesome! Very nice work!! 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				04-13-2003, 09:27 AM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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				Having no luck with links
			 
			 
			
		
		
		
		I would love to see you work, but I am having no luck with either or your links. Just looking forward to giving this version a spin. 
Thanks, 
Griston    
		
	
		
		
		
		
		
		
			
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				04-13-2003, 04:16 PM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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				Would love to help
			 
			 
			
		
		
		
		I'd be more than willing to try it out - i've been looking for a wandering mob DB for a while, but neither of the links work!  
 
update those links pleeasse I'd love to try it out :0 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				04-14-2003, 02:58 PM
			
			
			
		  
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				 Sarnak 
				
				
				
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		Wow, even better than before!!! I hope Drawde can keep this stuff included when he releases his updates! Or at least we can export/import this into any updates. This is some awesome work! Keep it up! 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				04-15-2003, 01:12 AM
			
			
			
		  
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				 Senior Member Former EQEmu Developer Current EQ2Emu Lead Developer 
				
				
				
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		Btw, if you do work with grids, please dont use 1-4.  These are reserved for the boats I added to the next version of the emu. 
		
	
		
		
		
		
		
		
			
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				04-15-2003, 01:27 AM
			
			
			
		  
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				 Demi-God 
				
				
				
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		Just send Drawde a note and ask him if he can incorporate them into his databases.  He's a great fellow, I doubt he would mind a bit. 
		
	
		
		
		
		
		
		
			
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				04-15-2003, 01:34 AM
			
			
			
		  
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				Thanks for the heads-up......
			 
			 
			
		
		
		
		I started my grids at 1000 , so should be plenty of room for grids before these    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				04-15-2003, 01:51 AM
			
			
			
		  
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				 Demi-God 
				
				
				
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		I'll load it up on Paranor tonight and give it a shot.  Sounds like you've done a great job with it ! 
 
You didnt happen to flesh out the newbie zones a bit more have you?  I've noticed that most of them are a little dry on 'filler' material... 
		
	
		
		
		
		
		
		
			
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				04-15-2003, 02:12 AM
			
			
			
		  
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				I didn't add any npc's but.........
			 
			 
			
		
		
		
		I'm just activating movement in the zones , but that makes a world of difference in newbie zones, they walk right up on you in the middle of a fight , gets interesting    
 Hope to have 2nd line in a couple days , and should have some more updates soon. 
 Let me know what zones you'd like activated (preferebly populated in Drawdes DB) and I'll work on those. 
 There are a couple zones with some wild waypoints, still trying to find them , but for the most part , it's very playable.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				04-15-2003, 02:18 AM
			
			
			
		  
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				 Demi-God 
				
				
				
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		My 1st requests would be all newbie zone areas  (Field of Bone, Everfrost, Misty, the freports, qeynos hills, innothule, etc.) , then the outlying areas.  Most of those I think you've done, but I havent checked for sure yet. 
 
Then would be the karanas, and the various remaining old world zones. 
 
I'd like to see the old world zones 1st + the Luclin newbie zone, then Kurnark.  Since those are my favorite 2... (Dont care much for Velious). 
 
Just my 2 cents.  I think starting at the low level areas and working up makes sense... 
		
	
		
		
		
		
		
		
			
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				04-15-2003, 02:20 AM
			
			
			
		  
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				 Dragon 
				
				
				
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		Very nice to see a pathing db starting to form. I'll see about trying to incorporate some of it into the Evertorn DB to give it a test on the waypoints and pauses and such. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				04-15-2003, 05:58 PM
			
			
			
		  
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				5 more zones moving......
			 
			 
			
		
		
		
		Here's the 5 you mentioned in post Trump (link on 1st post updated with new zones). 
 I really don't know all the starting and newbie zones , I only played EQ Live for about 2 months total   
But............ 
 If you could make me a list of the newbie and starting areas , I'd be glad to get them moving A.S.A.P. , the movement adds so much more to the game .  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				04-15-2003, 07:41 PM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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		Is this an add on or do I have to dump my old database?  Whichever it is good job on it.  Bringing Emu one step closer to reality  :lol: . 
 
Scruffdog 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				04-15-2003, 07:48 PM
			
			
			
		  
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				you can dump you chars and accounts...
			 
			 
			
		
		
		
		Just dump your accounts and chars and faction_values from old DB 
create new DB source the .sql file in zip , source in your dumps and go   
instructions on dumping that info here -
 http://forums.eqemu.net/viewtopic.php?t=6713 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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