Proposed new kick equation
I've heard that the kick code allows a level 7 to kick for 35, but that EQLive has kicks that strong only on the strongest warriors.
Here is a proposed change to the equation... I tried to get the original coder's objective, but I can't mentally do the equation repeatedly without getting a headache.
EDIT: changed equation to adjust to .15 from .19 and .16. Also added shoe damage.
EDIT: adjusted this formula to the correct updated version, removed shoe damage because it doesn't exist :P
MaxKickdamage = 3 + .15*SQUAREROOT(Kickskill*Strength)
This may or may not be good. At first, skill increases faster than str, but at later levels, they probably increase at about the same rate. Anyway, tell me what you think.
__________________
It's never too late to be something great.
|