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Archive::Server Discussion Archive area for Server Discussion's posts that were moved here after an inactivity period of 90 days. |
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07-14-2004, 09:41 PM
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Sarnak
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Join Date: Jun 2004
Location: England
Posts: 55
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ForEverQuest Server
I do hope I'm allowed to have a thread like this here, at least until we get our own website up.
As you may have noticed, I started a new server yesterday. I'm pleased to have already received comments from various people on how they're enjoying the server, which was a nice surprise!
My new server is called ForEverQuest (cheesy, cheesy! But I like it!  ) , and it is hosted on my new RedHat 9 dedicated server, yay.
Anyway, this thread is here just to gather people's thoughts on the server, and any ideas anyone may have as to how they would like to see it improved etc. I'm willing to invest lots of time and effort into all this, so any and all suggestions are welcome.
We (being my boyfriend and myself!) are thinking of making this a custom, semi-legit server. We'd like players to enjoy the immersive experience of EQLive, whilst still enjoying the benefits an EQEmu server can provide. It would be really nice if we could get an active community going on this server! It would be nice to hear your thoughts on just how legit/non-legit you'd like this server to be (if you're planning on playing on it, that is, lol)
So yes, please post here with any thoughts at all you may have regarding the ForEverQuest server. If you've noticed any problems which need fixing, please also post here and I'll give it a shot.
(We'll have a website up at ForEverQuest.org, as soon as I can sort out all the DNS/Bind problems I'm having! Edit: that's actually sorted now, so the website will be up when... well, when I've made an actual website for it! :evil: )
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07-14-2004, 09:44 PM
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Sarnak
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Join Date: Jun 2004
Location: England
Posts: 55
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Oh, and one thing I forgot to mention is that I haven't actually played on my own server yet, lol, because I stupidly patched to live yesterday, doh! :(
Also, I'm going to be implementing the #zone command for all players as soon as I can restart the server, although I don't want to do that whilst there are players on it, because that would just piss people off.  If only I could log on to let people know that the server needs to be restarted! *sigh*
Edit: Silly me, I just telnetted to 9000 to access the server that way, heh. The command #zone has now been implemented. 
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07-14-2004, 09:57 PM
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Fire Beetle
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Join Date: Aug 2004
Location: Outside. Pressing my nose up against the window. YOUR window.
Posts: 0
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The fact that you seem to have something resembling a grasp of the English language goes a long way in my book.
I just hope you're prepared for spending a lot of time on this server. I speak from experience when I say that a custom server takes an incredible amount of time. That is, if you mean custom in the sense that you'll be making new mobs/items rather than just placing the old mobs in new locations.
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07-14-2004, 10:10 PM
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Sarnak
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Join Date: Jun 2004
Location: England
Posts: 55
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Quote:
Originally Posted by Melwin
The fact that you seem to have something resembling a grasp of the English language goes a long way in my book.
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LOL, I do hope I have more than just "something resembling a grasp of the English language"!  *waves an England flag*
Quote:
I just hope you're prepared for spending a lot of time on this server. I speak from experience when I say that a custom server takes an incredible amount of time. That is, if you mean custom in the sense that you'll be making new mobs/items rather than just placing the old mobs in new locations.
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And yes, I am definitely prepared to spend lots of time on this server. I do indeed mean that I intend on making new mobs/items.
Thanks for your comments, Melwin!
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07-15-2004, 03:51 AM
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Fire Beetle
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Join Date: Aug 2004
Location: Outside. Pressing my nose up against the window. YOUR window.
Posts: 0
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Best of luck to you, then. Maybe I'll come check it out sometime when someone releases a backpatch.
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07-15-2004, 07:27 AM
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Sarnak
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Join Date: Apr 2004
Location: LBC
Posts: 63
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The server is running nicely, there was a bug when you zone and items are deleted but i belive it is fixed now...Thanks for the Simi-Ligit server=)
FTW
__________________
"Life is like a game of chess...sometimes you make the wrong move and get jumped."
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07-15-2004, 10:57 PM
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Sarnak
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Join Date: Jun 2004
Location: England
Posts: 55
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Quote:
Originally Posted by Vasker88
...Thanks for the Simi-Ligit server=)
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Thanks for playing on it! 
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07-16-2004, 04:20 AM
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Sarnak
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Join Date: Jul 2004
Posts: 43
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hey i came in the other day and talked to you
i was i dont remember what my name was!!! i donno what my name was!!!!
are you going to add uber exp bonuses?
extra levels?
all the original items from normal EQ?
cheap items on vendors taht are nice in EQ? (jboots, kodaics robe, cocw, cof)
fun events if the community grows?
the two most important things i like to see in a server is
ORIGINAL LOOTS! (which scorpius2k doesnt have and is why i want to quit it, plus they renamed all the uber mobs to things like DRAGONDEATH2K and LORD SNARE2k!!! and retarded things that dont make any sense) original loots and mobs are SO important
the scorp server is missing items on evrey kunark velious EVNE PRE KUNARK zones items, nothing drops in ldon or luclin either, which makes it useless to lvl
OH WELL this is MisterPink for now and i hope my rant has given you ideas of waht to add to your server !!!!
thanks!! answer my questions that i asked too lol when u get the chance
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.signature removed by Melwin, more than twice as tall as allowed to be.
^^^^^this is the rockinest sig ever^^^^^ its like Melwin signing your forehead, im like the golem with god's name on his forehead... (if you read The Golem this may be half a funny)
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07-17-2004, 05:00 AM
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Fire Beetle
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Join Date: Sep 2002
Posts: 8
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yes indeed!
An excellent server. I've longed for one of these. I've noticed a lot of servers leaning towards legit, and although I enjoy that as well, I like to have a server I can "explore" with various equipment on, while having to earn my way to it. I enjoy being able to choose custom equip, while still having to earn my levels and scribe my spells normally. I just like experimenting with diff. armor sets and stuff like that. Seems like everyone's going legit 'cuz itz in high demand, but there are still semi-legit servers which are still great.
I very much enjoy your server, and I thank you for making it such a great one.
I was wondering if Ranger Trainers have been implemented or not. I've been to various trainer zones and have found them to be either not present, or were acting as a eqemu shopkeeper rather than a trainer. I still have my kick and dual weld to train, and since itz semi-legit, I cannot learn the skill w/o a trainer. I was wondering whether the ranger trainer is just hidden, or it has not been completed yet. A response in your convenience would be great! Thanks.
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07-17-2004, 05:03 AM
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Hill Giant
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Join Date: Jul 2004
Posts: 206
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Yes, Excellent server :lol:
__________________
Dont change my profile faget.....
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07-17-2004, 11:39 AM
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Sarnak
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Join Date: Jun 2004
Location: England
Posts: 55
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To answer your questions and queries:
MisterPink, thanks for your questions!  I'm honestly a bit unsure of some of these, as there's lots of issues that we've yet to work out yet!  But anyway, here's my attempt at answering.
Quote:
are you going to add uber exp bonuses?
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To be honest, I'm leaning towards a "no" for this one. We are semi-legit, as I said, but at the same time, we don't want to make things too easy. I believe there's quite enough available on the server at the moment to make levelling up quite fast as it is.
Quite possibly, yes. Again, this is something which is open for discussion though, and I'd like to hear what our other players think about it. As I said, we are a custom server, so it would indeed be nice to be able to expand beyond level 65 and create lots of new completely new zones and mobs for 65+. We'll see.
Quote:
all the original items from normal EQ?
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Whilst we'll be adding our own custom items, the original items will also be kept intact at the same time, yes.
Quote:
cheap items on vendors taht are nice in EQ? (jboots, kodaics robe, cocw, cof)
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Well, the #summonitem command is actually enabled for all players at the moment, so I'm not sure if there'd be much point in something like that.  Again, everything is open for discussion, though!
Quote:
fun events if the community grows?
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Oh, absolutely!  Once everything is a bit more settled, we'll most definitely be holding lots of regular fun events.
Quote:
the two most important things i like to see in a server is
ORIGINAL LOOTS! (which scorpius2k doesnt have and is why i want to quit it, plus they renamed all the uber mobs to things like DRAGONDEATH2K and LORD SNARE2k!!! and retarded things that dont make any sense) original loots and mobs are SO important
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As I said, we'll be retaining the original EverQuest items, but also adding lots of our own at the same time.
Thanks for all your comments and questions!
GundamGP02, I'm glad you're enjoying the server.  I've now fixed Ranger trainers (or at least, they should be fixed!) Thanks for pointing out that they weren't working.
Other Server-ish announcements
I noticed that lots of trainers were slacking in their jobs. I've given them all a good slap on the wrist, so they should all have got their arses back in gear, now.  If you do spot any trainers which still aren't working, though, please let me know!
Also, the #save and #scribespells commands have now been enabled for all players. 
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07-17-2004, 03:02 PM
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Fire Beetle
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Join Date: Sep 2002
Posts: 8
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wow! Thx for the great short reply time. Looks like everything worked properly for the ranger trainer, thatz perfect! I would just like to inquire on another issue. I've noticed zoning is great for all other zones except for planes. Even though I meet the requirements and such, I noticed that whenever zoning in planes (regardless of it being a new plane, or PoP plane) the game does not work afterwards. It doesn't drop me off, but I need to force a termination because it will not load. I have to restart the game, and select my char before I'm able to get into the zone.
Sometimes it is worse, for instance when I tried PoFear, and PoInnovations, I had to actually wait for it to time out? I'm not sure, but I had to wait like 30 mins before trying again to actually zone through. I'm not sure why, but it only seems to be an issue with planar zones, so I'm wondering if we need to watch out for planes. I thought it might've just been 'cuz I played so long or something, but I tried on another computer, as well as loading up the game on a fresh restart and the problem persists.
Thanks in advance for your reply/actions! Have a nice day.
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07-17-2004, 03:13 PM
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Hill Giant
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Join Date: Jul 2004
Posts: 206
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Meeble, im looking forward to the server once i get my damn DSL on tuesday 
__________________
Dont change my profile faget.....
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07-18-2004, 01:19 PM
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Sarnak
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Join Date: Apr 2004
Location: LBC
Posts: 63
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Sorry but, The Data Base is real buggy items are getting destroyed when you zone and old items come back into your invotory...Im not sure if there is something out there you can get to fix it or not...But other than that the server is great...alot of people are 65 now and they are starting on AA or alts
65 warrior
59 monk
FTW
__________________
"Life is like a game of chess...sometimes you make the wrong move and get jumped."
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07-18-2004, 01:23 PM
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Fire Beetle
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Join Date: Aug 2004
Location: Outside. Pressing my nose up against the window. YOUR window.
Posts: 0
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I think exp might be an incy wincy bit too fast if people have multiple 60+ already.
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